Forum Discussion

EA_Groguet's avatar
EA_Groguet
Icon for Community Manager rankCommunity Manager
3 months ago

[DISCUSSION] F1® 25 UDP SPECIFICATION

Hey drivers!

We have posted the current specification for the UDP telemetry output system for F1® 25 here.

Use this thread if you have any questions about the UDP specification.

-Groguet

28 Replies

  • EA_Groguet's avatar
    EA_Groguet
    Icon for Community Manager rankCommunity Manager
    3 months ago
    Kafumanto wrote:

    when the new version of the documentation will be released with the official content?

    Documentation has been updated now 😁

    -Groguet

  • Kafumanto's avatar
    Kafumanto
    Rising Rookie
    3 months ago

    We will update the documentation in due course. The C6 tyre has Id 22.

    Ops, this added ID was unexpected. I see that now the "reverse tracks" have new IDs, thanks.
    Since we have to plan the updates of our apps with the new provided information, when the new version of the documentation will be released with the official content?

    Just some feedback for next year. In the past we also had an official thread (even during beta) that allowed us to be more up to date with your changes. This year, however, there has been almost no "open" communication, and this is causing some issues (for example, all this new information will not be available on day-one in our app). I hope that next year we will return to the previous communication model.

  • EA_Groguet's avatar
    EA_Groguet
    Icon for Community Manager rankCommunity Manager
    3 months ago
    Nuvolarix wrote:

    Hi EA_Groguet​ , thank you for sharing it.
    I see C0 compound is still there (m_actualTyreCompound), I guess it has been replaced by C6, waiting for the new ingame code to prepare my dashboards... 😃

    Hey there,

    We will update the documentation in due course. The C6 tyre has Id 22.

    -Groguet

  • EA_Groguet's avatar
    EA_Groguet
    Icon for Community Manager rankCommunity Manager
    3 months ago
    Raymond-Smits wrote:

    Can you confirm, that the bug we had in F1'24, when you used the formation lap, the data at racestart was corrupted, that this is fixed?

    Hey there,

    Yeah, the formation lap data corruption should be fixed.

    However, there are no plans to add the mini sectors at the present time. If this changes in the future, I will let you know.

    -Groguet

  • Hi EA_Groguet​ , thank you for sharing it.
    I see C0 compound is still there (m_actualTyreCompound), I guess it has been replaced by C6, waiting for the new ingame code to prepare my dashboards... 😃

  • Thanks for providing us the document again! And thanks for all the hard work you are putting in the UDP data!

    Can you confirm, that the bug we had in F1'24, when you used the formation lap, the data at racestart was corrupted, that this is fixed?

    Would be nice btw to have mini sectors per sector in de current lap of each driver, as well as in the history lap. F1 timing also has 6 mini sectors per sector. Would be a great addition! 

About F1® 25 General Discussion

Join the official community forums for F1® 25 to discuss the latest news and game information.784 PostsLatest Activity: 2 minutes ago