Forum Discussion

gladystonff93's avatar
gladystonff93
New Veteran
7 days ago

F1 26 DLC

Don't include that straight-line speed reduction in the DLC. Just change the teams and drivers and remove DRS. That speed reduction is awful.

7 Replies

  • OpeSneakPast's avatar
    OpeSneakPast
    New Traveler
    33 minutes ago

    Russw1952: that is an interesting idea to just turn off the ERS. However, I think you are right that the real-world F1 is in damage control mode right now and will be upset with EA if they did something like this. I wouldn't be surprised if the contract between F1 and EA clearly prohibits your idea. 

    I'm hopeful that this April 9th meeting will find a solution to this problem, but I have a bad feeling that F1 will just double-down until the next regulation cycle in 2030.  I'm just so disappointed in F1 right now and I think people are exaggerating the problems for F1 if they stopped using hybrid engines. Humanity needs to reduce fossil fuel usage, but I also think it's okay if F1 continues to use non-hybrid engines.  

  • OpeSneakPast's avatar
    OpeSneakPast
    New Traveler
    1 hour ago

    Thanks for your thoughtful post as I've been puzzled how these omnishambles regulations might be implemented. These new regulations make me glad that I choose to challenge myself by turning off the racing line instead of doing things like turning off the ERS assist. I really don't envy the developers right now.

  • Since f1 26 is only a DLC and not a stand-alone game, I imagine we will have to wait until 27 for them to fully recreate the new regulations since they're stuck working with the framework of F1 25. That said, I do think they'll change some things to try and emulate the new cars.

    1. Reducing the weight of the cars should be easy since there would already be internal values for it due the R&D upgrades in career mode.
    2. Allow the existing DRS system to be used anywhere to mimic active aero.
    3. Make the ERS system more aggressive in terms of depletion and harvesting rate to mimic the battery deployment in the real cars.

     

    I doubt there will be an option to toggle the regulations off entirely, but I imagine there will be optional assists to help manage things.

  • I completely agree that emulating the current regulations will kill interest in the 2026 edition. I'm sure the FIA, being touchy over having botched the formula, will insist their regulations be emulated accurately. I hope, however, that EA gives us the option to disable that formula and drive with 100% internal combustion power at our discretion.  This has never been a hard core sim and is a simcade.  Those of us who want to race the arcade should have the option to do so.  Those who want the realism of driving slower through corners to harvest that energy on the straights should have that option as well.  For me, if EA adopts the new regs without offering an option to them, I just won't buy the game, just like I won't be  watching any more F1 races if they don't make some major changes this month to improve the racing.

  • Neil_RS60's avatar
    Neil_RS60
    Rising Veteran
    7 hours ago

    For the F1 26 DLC I’d be surprised if there is much if any changes to the game, the cars and the way they drive beyond new liveries, the list of races in order, and the current driver’s roster

    Anything close to the new regs will appear in the F1 27 edition

  • For the F126 dlc EA games and Codemasters should try to come as close as possible to the real F1 cars. So what you suggest is quite impossible. Straight line speed, another floor, the use of the battery, always back wing to open .......is what it should be. In my opinion, if you want to develop a real F1 game with a correct ranking and license level this should be without assists as in real life. Assists could be very usefull in time tria, specials  and practice, to learn the ropes.