Forum Discussion

Thayrone1995's avatar
Thayrone1995
New Rookie
2 days ago

Ratings Configuration

We could have an option in the game menu to manually edit the ratings of drivers and teams, similar to football and basketball games, leaving the game the way we want it. This would work for MyCareer, MyTeam and Grand Prix modes.

1- Option to change the Ratings of drivers and teams in the Main Menu (EA updates would still continue as normal, but we can change the Ratings, something similar to the NBA game, where we can increase or decrease a player's skill or change teams).

2- Possibility to change the drivers of your teams, increasing the possibilities in the game.

My suggestion is only for offline modes. My idea is that players have more freedom to leave their game the way they want, without having to depend on updates, being able to classify teams and drivers according to their will or performance in real life. I believe my suggestion is not something difficult to do, and it would benefit all F1 players.
Thank you.

1 Reply

  • SmokyAtom07's avatar
    SmokyAtom07
    Seasoned Rookie
    2 days ago

    This is something that has been asked for since the beginning of time… or at least for the last few years!

    There’s been quite a few hypotheses for why it hasn’t been so.  There were opinions that the teams weren’t keen on signing off on the ability to modify car performance, or that the licence mandated that it had to reflect the real world performance.  Unless F1 Manager had a different licence descriptor, then that’s probably not correct as you could amend those stats.

    Another opinion was that the driver/car balance was finely tuned to stop one combination being super-dominant, or super-awful. However, that’d mean it would fall apart whenever a driver transfer occurred, you’d think.  However, I regularly see the same driver transfers happening so it’s not something completely able to be ruled out, but seems unlikely.

    My personal opinion was always resourcing.   If everyone has unique game parameters then finding a bug and fixing it for all players takes longer.  Like, what if the issue only occurs if Max drives for Kick Sauber around Hungary, for example?  You’d have to rule out that it happens for other drivers in other cars at other tracks first.  The fewer variables, the easier it is to fix a problem for all users as well.  Considering the bug/fix ratio that the game supposedly has, would you want it to take longer for fixes?  Probably not.  When it was Codemasters, money wasn’t infinite and there just wasn’t the manpower to track down and squash all the possible bugs.  Now that it’s EA, there would be more resource.. but would there be enough drive to do it?   I don’t see F1 games as much of a cash cow as the football, basketball or whatever games so they’re probably resourced proportionally.   However, I could be entirely wrong!

    I’d love control over driver transfers at the very least.   It annoys me when stupid things happen.  Like last year, Norris moved to backmarkers Williams and stayed there for 7 seasons doing jack-all.   Red Bull replaced Perez with Verschoor who stank the place out for 5 seasons.

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