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I have reduced R&D and cash for AI and for me, now granted I did choose to be a front runner team in the set up, but I have moved far ahead of the field in R&D and having had a reg change, I found it far too easy to cope with it.
I think in the future is needs to cost Research points and cash to adapt, but I also think the game needs to split the car development into this year and next. Some parts may work for both, but for some you choose if it is for this year’s car or next. I get that the AI teams will need some basic programming as to when to choose which, but right now too easy.
I also thin part of the problem is the resource points players get from practice, gives us too big of an advantage. I’m going to give default in both to the AI teams and see if it helps.
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