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35 Replies
- @Ultrasonic_77
Of course it depends on skill and experience. Playing the past games help. Practise makes perfect.
The assists in the past offered stronger values to newcomers. In F1 22 its harder for the newcomer. I dont use any form of TC competitively.
But when it comes to wheelspin, throttle application is very important. The gearing is too but I don't want to over complicate this.
The triggers have a very limited rage (approx 1cm) whereas with the foot pedals there is inches of range. Its much easier to hit the sweetspot.
A wheel user has centimetres to inches.
A pad user has milimetres to centimetres.
Same applies with the braking.
Same applies with the steering.
Basically put, using a wheel against a pad is cheating. Its too easy. Although its not legally cheating. Best description:
Pad user = Realistic Williams
Wheel user = Equal Ferrari/Red Bull.
@ALittleTiger7 wrote:
But when it comes to wheelspin, throttle application is very important. The gearing is too but I don't want to over complicate this.
The triggers have a very limited rage (approx 1cm) whereas with the foot pedals there is inches of range. Its much easier to hit the sweetspot.
A wheel user has centimetres to inches.
A pad user has milimetres to centimetres.Whilst true, humans also have much finer motor control in their fingers than their feet so I don't think it's such a clear-cut difference as you're suggesting.
For myself I find driving with a wheel and pedals easier because it mirrors what I do in a real car. Had I never driven a real car I think it would probably be the actual wheel vs using the joystick for steering where I'd find the biggest wheel advantage lay.
In practice fast pad players tend to be slower after switching to a wheel for a good while, essentially because they have to relearn how to drive in the game. I don't recall ever seeing a fast pad player posting to say they got a wheel and suddenly found they'd immediately found it much faster / eSports pace...
What matters is that everyone enjoys playing no matter what equipment they use though 🙂.
- @ALittleTiger7
Also myself, wheel users have linearty settings, saturation etc . Why cant they use them? In my opinion this is a ego complex issue in regards to beating the 110 AI.
Its not an ingame issue its more like a psychological issue.
@ALittleTiger7 wrote:
@ALittleTiger7
Also myself, wheel users have linearty settings, saturation etc . Why cant they use them?They are used.
@You are using them? Seriously
You're doing it wrong? Are you adjusting it in conjunction with car setup?
Could you post up a displayed image, not a link, of your calibration?
Are you new to the series? How long are you playing? Are you oldcore? What about ye ol platypus features? Is he still trolling?
Or did he give it up? Ah, the good ol days, the good ol days!
- ajobling19834 years agoRising Ace
@Ultrasonic_77 wrote:
@ajobling1983 wrote:
@tpilukjn3j3kMid august I believe.No, that's for the low gear torque/wheel spin issue.
Well it should make acceleration easier which AI aren’t effected by. Thus solving the problem.
@ajobling1983 wrote:
@Ultrasonic_77 wrote:
@ajobling1983 wrote:
@tpilukjn3j3kMid august I believe.No, that's for the low gear torque/wheel spin issue.
Well it should make acceleration easier which AI aren’t effected by. Thus solving the problem.
It may help yes but from some videos shared I think it could be something unrelated that appears to have an effect later on in the acceleration phase, which may not actually be an issue that needs fixing anyway.
- @ajobling1983 note that the AI issue seems to only really come up in My Team whereas the low gear torque patch will affect all modes.
@ALittleTiger7 wrote:@You are using them? Seriously
You're doing it wrong? Are you adjusting it in conjunction with car setup?
Could you post up a displayed image, not a link, of your calibration?
Are you new to the series? How long are you playing? Are you oldcore? What about ye ol platypus features? Is he still trolling?
Or did he give it up? Ah, the good ol days, the good ol days!
Are you thinking I've posted to say I personally have an issue with the handling in F1 22? I haven't because I've not bought/played it yet! Understand though that the change re. low gear torque/acceleration is coming following discussion between David Greco and the F1 teams, not because players of F1 22 were complaining. The change was planned pre-launch.
My personal view is that if F1 teams and drivers think it will make the game more realistic then I want it.
@Ultrasonic_77 wrote:
@Juju_59320 wrote:@Ultrasonic_77I play with wheel. The torque is pretty easy to control but there is a straight line issue with AI. On Baku with DRS and overtake button, the AI are impossible to overtake without a dive bomb move.
I was watching some of a PSGL race last night where the commentators were saying that basically nobody every goes below 4th gear with the game as it is currently due to the atlow gear torque/wheel spin issue.
Who gives two flying hoots about what Jarno and the esports want?
There is far more players than 20 or 30 rich spoilt brats.
There is too much focus on them. If the devs spent less time trying to pacify them and fixing issues and accommodating others it would
be much better for all.
Lets get real, not one of the esports players are a part of the community here at EA.
They dont give a hoot about us. If I was to never see the
F1 esports tab ever again, it'd be much too soon. I'd much prefer the F1 life feature, it was a breath of fresh air.
Apart from Brendon L, L Blakely and a few others, I dont really see much all.
I'm not on about race pace or skill, I'm on about being a decent kind human being.
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