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- Can confirm. The car is just sliding around all the time. It's "easier" to put the power down since 1.06, but everything else feels a lot worse and the car behaviour just feels a lot more random and it just goes whenever it feels like it.
In 1.05 you really needed to be careful when putting the power down but if you managed to do it, everything else just felt right. Now you can be more aggressive with the power, but the handling just feels like butt and you spin a lot more randomly.
I got slower since 1.06.
And before you say anything, all carcass temps were stable at 95° and surface temps were perfectly fine.
Also talking about TT where tyre temps are not a factor. - Ryan97NZ4 years agoRising Rookie
Fully agree. The original handling was the best handling model we've ever had in my opinion. Sure, it was hard to get the power down but it created a skill gap and the rest of the handling model was perfect. The front end was super responsive and you could predict what the car was going to do. Also the force feedback got a lot worse with 1.06 too as it just took away all the feeling and made it heavy and dull.
Really scratching my head as to why after so many years of handling models that don't make any sense, they finally nailed it with this game and then they went and got rid of it anyway. The old handling may have been "less realistic" but it was 100% more fun than what we're stuck with now. Pretty disappointing. 👍Thanks!
- @GamekingLee Can you provide more background? I'm on a wheel and run zero assists and it feels fine to me.
Are you on a wheel or pad?
Any assists?
Are you running an extreme setup configuration?
I just don't understand why so many people are saying its so bad. Especially TT, the cars feel rather planted to me. Hey!
ive got a Fanatec wheel. I drive without assists.
it feels just so different in comparising to a few wheel ago with the last patch.
@KVNR01 wrote:
@GamekingLeeCan you provide more background? I'm on a wheel and run zero assists and it feels fine to me.
Are you on a wheel or pad?
Any assists?
Are you running an extreme setup configuration?
I just don't understand why so many people are saying its so bad. Especially TT, the cars feel rather planted to me.The issue at hand is that prior to the 1.07 patch there was a reasonable level of feedback on both wheel and pad, though pad users (myself included) suffered due to a complete lack of tactile feedback through the triggers. We could feel the road surface, curbs were good, and there was a general sense of balance. After the patch, however, things have degraded. Though we now have solid (if slightly weak) feedback through the triggers, this seems to have come at the expense of literally all other feedback. I have all my settings to 150 in the options menu, and unless I powerslide over high curbs, or the back end really steps out, I have almost no vibration feedback at all. I certainly can't feel anything from the road surface now. At max settings I should have numb hands after 10 laps from all the vibration feedback. Instead I'm left with a vague sensation that feels somewhat like having your hand on a solid surface that a phone is vibrating on about a metre away.
Do the cars feel a bit better? Sure, they do. But without that feedback, it just feel incredibly disconnected, and for many people it has made handling the cars even harder. Other oddities include people describing vibration feedback occurring even when the setting is turned off, as well as in spectator mode. I don't understand how they did it, but it's almost as if they took the previous functions, and... spread them out, somehow? As if all the feedback force that was confined to just the two grip motors in the pads, has been distributed across all 4 motors instead, and then been locked in at one strength setting regardless of the settings in the menu. Quite how they screwed up one of the most basic, and long implemented functions in the series is utterly beyond me.
I just started the 2nd season and I stop playing , I cannot believe that the same car setting used in the first season with the new patch worked and I could take the corner faster now I slide all the time and losing 1 or 2 second x lap , you figure now that I got the car updated and more strong then the first season you should be faster and better but is the other way around.
I cannot play as is frustrated to keep flashback because a fast corner is now turned is a spinning wheel trap, and this is on top of the gamepad automatic shifting problem.
.
What I've noticed in this new update is that the Handling Is much more realistic, however, due to this it exposes the shortcomings of the game's physics, especially the tyre and grip physics, so I hope that instead of reverting the handling back to the old model, they instead try and improve the physics, as the handling is much closer to simulators, although the ffb is still a bit lacking
- @Grace_Tactical To confirm, are you on a PC or console?
It seems the pad vibration/FFB issue has been primarily for PC users.
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