Forum Discussion
33 Replies
- Nuvolarix3 years agoSeasoned Ace
Last but not least:
5) Please add save slots all around in any game mode
no matter if the player may have let's say a total of 10 save slots (probably better) or 2-3 per mode, included LAN, GP mode etc., but please give us save slots!
I would ask the friends of the forum to add below (only) "small" suggestions in this topic, easy to implement, so no talks about handling and other majors in this topic, hoping that they can be taken into consideration and added into F1 23.
Thank you for reading 🙂
- Nuvolarix3 years agoSeasoned Ace
P.S.: Sorry for multiple posting, but posting everything in the same message would automatically (?) be marked as spam 😕
- Radarkasten3 years agoNew Veteran
Yes, there are some short requests, which would make us happy. I would for example like to see the average tyre wear from the compound for the next pitstop (instead of the Info used) or be able to keep the current tires (for instance new Front wing under safety car conditions).
Also being able to see more than just 5 Split Times of other drivers or let me browse for the opponent who has pitted, but I am racing for the Victory and need to know when I have to pit to keep track Position
- Nuvolarix3 years agoSeasoned Ace
@Radarkasten a time/position pit-stop prediction live in the MFD and/or to ask with the radio would be pretty nice... 🤓
- BadMayh3m3 years agoSeasoned Ace
1...On console give us back the ability to remove raindrops on screen.
2...remove reset to track from BF online lobbies, the cheating on this is ridiculous and would be obvious they are cheating with this simple move.
Both are doable!
- ScarDuck143 years agoLegend@Nuvolarix Sorry Fella just got your message. don’t know why it will come up as spam. Especially as your workaround adding multiple posts to a thread one after the other is considered spam🤷🏻♂️😂
- Nuvolarix3 years agoSeasoned Ace
@ScarDuck14 wrote:
@NuvolarixSorry Fella just got your message. don’t know why it will come up as spam. Especially as your workaround adding multiple posts to a thread one after the other is considered spam🤷🏻♂️😂🥳... but in fact it seemed quite absurd to me, what I think bothered it was the numbering 1) 2) etc., perhaps using dots instead of numbers, dunno 😉
- Monzstar833 years agoSeasoned Ace
Hi all, @Nuvolarix,
Some previous suggestions I collated here:
- accurate rain effect on camera
- a thin white outline on the car indicators in the mini-map when on track
- sector and speed trap markings on the track map in session screens
- display speed trap position and speed on results screen after session, and in race director
- More save game slots for all game modes
- All menus to have full cycle ability i.e. at end of list, right/down to go to top of list, at top of list, up/left to go to end of list
- Add assist filters to TT leaderboards, and add in racing line as a recorded assist
- Have control of weather settings in career modes i.e. a 'no rain' option
- Pop-up message which warns you when trying to enter a session where you have an engine component installed which is >= 50% worn
- Allow for longer team names (currently limited to 22 characters)
- Sort out display of min/max values; for things like camber - as I understand it actual max camber is to the left not right
- Display number of race laps in garage workstation screen, maybe in the track layout “in session” screen
🖖🏽
- ScarDuck143 years agoLegend@Monzstar83 Missed you fella 👍❤️
- Monzstar833 years agoSeasoned Ace
@ScarDuck14 am still loitering around fella, but not had much to contribute lately
🖖🏽
- ScarDuck143 years agoLegend@Monzstar83 Should have a lot to talk about soon😎
- Monzstar833 years agoSeasoned Ace
@ScarDuck14 wrote:
@Monzstar83Should have a lot to talk about soon😎100% - am actually looking forward to 23 as 22 has gone pretty stale for me
- ScarDuck143 years agoLegend@Monzstar83 Yep be glad to get myself into something new. Although it’s excited dread at this stage.
- Monzstar833 years agoSeasoned Ace
@ScarDuck14 wrote:
@Monzstar83Yep be glad to get myself into something new. Although it’s excited dread at this stage.@ScarDuck14 I know exactly what you mean, but at this point and given where I am with 22, any change would probably do - madness isn’t it?
P.S. Sorry for the diverting the conversation, @Nuvolarix!
- Nuvolarix3 years agoSeasoned Ace
Don’t worry @Monzstar83 and nice to hear from you! And also thanks for the contribution 🙂
- Monzstar833 years agoSeasoned Ace
@Nuvolarix anytime mate - I really hope they can deal with some of these smaller suggestions - a number of small improvements can make a big impact on the game experience 👍🏽
- Nuvolarix3 years agoSeasoned Ace
@Monzstar83 yes that was exactly the purpose, the user experience can change from top to down and vice versa even for small features like these 🙂
I experienced it yesterday: I was simply delighted after an awesome race in Suzuka like did not happen in the last 4-5 GP, driven well by me, no weird stategy by AI (or however no strange effects on pace), very tight battle till the end. Everything wow. After the race I saved everything I can etc. and (damn it) I clicked forward before to check tyre allocation for Austin! Where clearly (M) tyre allocation is a must while I had (S) for Japan 😞
I turned into upset/sad in a while… 🤦♂️
- Nuvolarix3 years agoSeasoned Ace
Thanks @Ritami888 🙂
- ScarDuck143 years agoLegend@Nuvolarix Most frustrating thing about this game. On the occasion the planets align everything is great. I’ve had some awesome races with this years game. But so many times something leaves a bitter taste in my mouth
My wishlist for F1 23:
- elimination of Dsyncs
- Anti Cheat System (you know what it means!)
- Eliminate the ego dumpers. How can it be that every other current game runs without errors, except F1 22
- More realistic driving behavior
- Red flag
- Continued Breaking Point
- Elimination of F1 life
- More stable server or finally outsource the server. Other games can do it too
- round back under SC
- realistic track limits
The development of the game has been stagnant for a while. The same problems have persisted over the years. And now you get scared every time a new patch comes out, because you always have a surprise egg, which then doesn't! functions.The development of the game has been stagnant for a while. The same problems have persisted over the years. And now you get scared every time a new patch comes out, because you always have a surprise egg, which then doesn't! functions. Maybe EA can answer the question why you should buy F1 23, except that they make money with it? As a player, you don't get much out of it, except for major bugs again. The last half decent one was f1 2019.....................................
- Nuvolarix3 years agoSeasoned Ace
@sascha_focus1975 ok but this was a thread specified for "small features but easy to implement" 😉
for complete wishlist I would rather use one of the following topics:
- https://answers.ea.com/t5/General-Discussion/Wishlist-for-F1-23/m-p/12084474/highlight/true#M17360
- https://answers.ea.com/t5/General-Discussion/F1-23-ideas/m-p/11648069#M8209
- https://answers.ea.com/t5/General-Discussion/My-wishes-for-F1-23/m-p/12130933/highlight/true#M17762
- Monzstar833 years agoSeasoned Ace
@Nuvolarix @Ritami888 all,
My 2p/cents on this; I work in implementing business systems that cover a large range of business processes - of course we set out to deal with the big business issues at our clients as priority. Sometimes system limitations/ complexity/ cost can lead to delays or compromises on these, but I think everyone can deal with that given some transparency and communication.
But the “low-hanging fruit” - stuff that can easily be achieved with minimal effort and low risk of impact on other system areas, should not be overlooked, as it all adds up. We deal with as many of these as we can, as it’s just indicative of a better system.
Of course the big issues come first and there is always a balance to be struck - but if you’re not delivering the big things, you had better be delivering the small things.
In the absence of big solutions, the end-user will inevitably switch their focus to the smaller things and be sat there frustrated, thinking “why can’t they just deal with this?” - it bubbles up and this what I think is happening here. Capacity can always be freed up to gain some “wins” in a “losing” situation, and this is what I think EA/CM should do here - particularly towards the end of a game cycle.
As many will know, I’ve been a regular on these and the CM boards for a long while - and while I think the recent games (for me) have generally been decent, but I’ve often found myself sat there thinking “why can’t they just deal with this?” when it comes to the small things. It genuinely baffles me that many of the small improvements identified in this thread have have been knocking around for many months or years.
I really want EA/CM to be successful for this game, and I think a little shift in focus could help them go some way to achieve this.
- ScarDuck143 years agoLegend@Monzstar83 Wanna know what’s scary. My ‘source’ 🙄😂 wishes more off EA’s studios were as sensitive to their community as Codemasters are. My ‘Source’ 🙄😂. Says Codemasters often scroll the forums (which I already knew) looking for community feedback. I’ve already asked some months back for suggestions forum to return and replace the drivers lounge. Will make it easier for suggestions to be posted and talked about and for the dev team to read through them.
But that doesn’t mean the dev team will openly post on them because they won’t. - Monzstar833 years agoSeasoned Ace
@ScarDuck14 wrote:
I’ve already asked some months back for suggestions forum to return and replace the drivers lounge. Will make it easier for suggestions to be posted and talked about and for the dev team to read through them.Agreed - this should 100% be the first step, coupled with a decent voting system so they can see what the community makes of the suggestions.
But votes alone should not be the only bar they react to - let me explain. The Bigger voted suggestions they should definitely look into, but there will be suggestions which are obviously good that do not get many votes. The decision makers need to be able to identify genuinely good suggestions and get them in the game. So for example, my suggestion of a thin white outline for car markers in the mini-map or all menus to be fully cycle-able (currently some are, some aren’t) - neither of these got too much traction when posted compared to the bigger issues (something like 35%, 75% race distance), but are clearly small quality of life and easy improvements that can be made.
Knock these small things off the list while working on the bigger stuff, and the game is better overall. - ScarDuck143 years agoLegend@Monzstar83 With you on the thin white line👍
But I go back to I tried to explain to the user off many many accounts( I’m forever watching ). The devs will not actively engage on a suggestions thread. Danger being if they say to someone that their suggestion is awesome and they implement it into a game. It’s leaves the door open for someone to seek monetary reward. No matter how unlikely their chance in a court would be. It’s a headache EA will want to do without. So adding a polling system where the devs add the winning suggestion to the game. The author of said suggestion could have a case.
I emailed Ubisoft back in ps3 days. Before I could email them. Was a long disclaimer about it I was emailing them to suggest something I do so freely blah blah blah.