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1FAHAD0's avatar
1FAHAD0
Newcomer
2 months ago

A very important proposal that will restore the glory of (FC)

To the EA Team,

 

Hello,

I’m a long-time fan and player of the FIFA series, having enjoyed the game for over 15 years. I’d like to share some thoughts and feedback based on my recent experience with the game.

 

In recent years, the gameplay experience has noticeably declined, especially in the middle or later stages of each FIFA cycle. One major reason, in my opinion, is the ease with which players can now obtain extremely high-rated cards. It’s not uncommon to see players with 93+ or even 95+ rated cards very early in the game.

 

This significantly affects the balance and excitement of the game. The thrill of earning or packing a top-tier player has diminished because it’s no longer rare or difficult to do so. In previous versions like FIFA 14, 15, and 16, getting a 90+ rated player was a special and memorable moment — something worth working for.

 

My suggestion is this:

Reduce the frequency and accessibility of high-rated players and make it more challenging to acquire +90 cards again. Bring back that rewarding feeling of earning a top player through real effort and progression.

 

I truly believe that returning to this approach would not only restore the fun and competitiveness of FC but could also boost its popularity and sales significantly.

 

Thank you for your continued efforts. I hope you will consider this feedback.

 

Sincerely

إلى شركة EA المحترمة،

 

مرحبًا،

أنا لاعب ومحب لسلسلة FC منذ أكثر من 15 عامًا. أكتب إليكم لأشارككم ملاحظة مهمة لاحظتها في الإصدارات الأخيرة من اللعبة.

 

في السنوات الأخيرة، بدأت تجربة اللعب تفقد بعضًا من متعتها، خاصة في منتصف أو نهاية الموسم. السبب الرئيسي من وجهة نظري هو سهولة الحصول على لاعبين بتقييمات مرتفعة، حيث أصبح من الطبيعي أن يمتلك اللاعبون بطاقات بتقييم 93+ منذ بداية اللعبة، بل وتظهر بطاقات بتقييم 95+ بسهولة.

 

هذا الأمر يؤثر سلبًا على التوازن والحماس داخل اللعبة. لم يعد هناك ذلك الشعور بالحماس أو الإنجاز عند الحصول على لاعب قوي، لأنه ببساطة متاح للجميع دون جهد يُذكر. بالمقارنة، في إصدارات مثل FIFA 14 و15 و16، كان الحصول على لاعب بتقييم +90 حدثًا استثنائيًا وممتعًا للغاية، ويستحق الاحتفال.

 

اقتراحي هو:

تقليل عدد الأحداث التي تُمنح فيها بطاقات عالية التقييم، وجعل الحصول على اللاعبين النادرين أمرًا صعبًا من جديد، كما كان في النسخ السابقة. هذا سيُعيد الحماس والتحدي للعبة، ويمنح اللاعبين شعورًا حقيقيًا بالإنجاز.

 

أنا واثق أن العودة لهذا النهج ستُعيد اللعبة لمكانتها الأفضل، بل وستزيد من شعبيتها ومبيعاتها بشكل كبير.

 

شكرًا لكم على جهودكم، وآمل أن تأخذوا هذا الاقتراح بعين الاعتبار.

 

مع التحية،

3 Replies

  • We really need less rewards sbcs evos promos and trading. They should bring back bid tokens to limit trading. We get so many good cards they are all discard after the first couple of months of the game. 

  • 1a2Z3c4k's avatar
    1a2Z3c4k
    Seasoned Veteran
    2 months ago

    I like having this many good cards, but I understand that it's a problem for some who play online multiplayer. If they reduce the frequency of good cards and content without giving more single player modes, you'll no longer be seeing me here, that'll be the forced exit for me. I don't think there's much to lose from giving all players roughly the same rewards, as long as you actively participate and play the match, and reducing the high intensity and often toxic competitiveness. I believe that true fans of the sport and the game would still play to win, but losing wouldn't as upsetting. You would know that you both will get the same opportunity to improve your squad each week and live to play again. Also, cheaters wouldn't be so rewarded because they would never really gain an advantage based on ranking. We pay every year to partake in the game we love, and use the the players we like (and sometimes love). Being able to use upgraded and overpowered versions of players all around the globe is something that no other franchise can capture, and speaking for myself, having so many great cards that I can change my squad every other match makes this one of the only things I can enjoy. So respectfully, I somewhat disagree, but who am I. 

    All the best to everyone!

  • I think the problem is we have to many good cards. It basically devalues the market. You can get an endgame team so easy now and then it’s just min maxing a couple points here and there. That’s why people get good cards but don’t want to use them. 

    Another thing they need to fix pace to help cards. Right now nobody uses slower defenders because they can’t keep up with the pace counter attacks. 

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