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Can’t agree more.
I reported similar here
I am a bit surprised no one has responded to your thread. Very good description of the problem.
I am a casual player who plays a strong possession based game with a very high line. I think football is one of the most complex games in the world, if not the most complex. Defence is a big part of it. EA has done a good job over the years integrating AI as an assistant. But the defence in this game is, well, not football anymore. I can understand if AI presses an opponent or covers some angles in defence. That is fair. But allowing AI to actually defend and just press, press, recover and press again without affecting the shape of the pressing team in anyway is not normal. That is not reflective of football.
In FUT higher divisions, it is worse. You find players with high OVR players packing the bus in defence and constantly pressing with AI from every angle.
These are my questions to those who decided to let AI actually defend and get in the way of players:
1. Why didn’t the game makers simply leave attacking to AI just as it has done with defence? Is defence less or more important?
2. If strong attacking patterns and a high line are likely to draw my players out of position, why the imbalance with constant pressing in defence?
3. Why don’t players tire out with such constant pressing?
4. With AI defending being so good and super rapid, why is the passing so slow in this game? I am not suggesting the passing be made faster as a workaround. It would only make things worse.
5. Are you aware the AI is making awkwardly rapid recoveries from impossible angles and distances to intercept plays?
6. Did the game makers actually test how the AI pressing works in multiplayer modes? Are they aware that it is impossible to play your way through this constant AI pressing when both players are triggering AI to defend?
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