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issiTN's avatar
1 year ago

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Problem with the new 12/14 game format on squad battles.


This change has completely ruined the purpose of squad battles. This game mode should not be competitive unless you are actively aiming for high ranks.

 

Most people play it casually to complete objectives and evolutions. Therefore often selecting semi-pro as difficulty. However now you feel forced to play on high difficulty considering only 14 games give away points, and after these games it’s just going to be a waste of time playing against the CPU.

 

Now, you can still do it in Rivals, but rivals is a competitive mode. And being in a high division is simply going to punish you for trying to do objectives, because you have to play with a worse team then what you would originally use.

This will also become more noticeable when your opponent that should be on your level uses their main team and you’re immediately at a big disadvantage.

 

There is really only two solutions to this problem, revert back to having 32 ish games, or lessen the amount of games and effort it takes to complete objectives, because changing half of your team with lesser players is only going to lead to people pausing before kick off just to sub them off, and the whole point of the objective is thrown out the window. Already experienced that multiple times so far.

Seeing how the game is right now, I feel that I personally will gain more by staying in lower divisions playing against “lesser” players so that I can still complete “win objectives”. Which is of course unfair to them as I know a lot of other people will be doing the same as me. And will create unbalance in ranked matchmaking.

 

While writing this I thought of a friend who plays exclusively squad battles. And when he’s done with the 14 games, there’s no real reason to touch the game mode for the rest of the week, so maybe after the 14 games there should be a separate, possibly individual rank/objective system where you could work towards some rewards, because right now you (EA) are just limiting players from progressing on the game. And I get the feeling that removing the casual aspect of the game, will force a lot of players onto competitive gaming. This is a problem as they really just want to chill and take it easy, while still grinding the game.

 

This change has obviously been given little thought by people who don’t actively play or understand how people interact with the game. And I’m afraid this will burn the game out early.

 

 

 

 

7 Replies

  • @issiTN I think it’s hard to play every game mode and I often have free time. They lowered wl and squad battles and made rivals more. You have wl rivals friendlies and rush to try to finish. Let’s not forget you have to trade and do sbcs all the time too if you want to keep up. To me it’s a lot.
  • issiTN's avatar
    issiTN
    1 year ago
    @RadioShaqs Yes, this was aimed at the casuals of the game. Squad battles isn’t something you have to “complete”, but rather the easy option of completing objectives with some packs each Sunday that you either grind for or not. This is no longer the option and you’re now forced to do it in competitive modes which makes the process a lot harder. Therefore it takes longer to complete and it just ads to what you just said with keeping up with everything else
  • @issiTN I don't really see an issue with the new system. You're getting better rewards from lesser amount of games. That's a W in every aspect.

    If you're worried about Evos, you can still do Evos after you finish the 14 games -- the only thing that doesn't count is the points but you can still do Evos after the 14 games. You're not being forced to do Evos in Division Rivals.
  • issiTN's avatar
    issiTN
    1 year ago

    It’s not a win in every aspect. I have seen more people on here frustrated about the change.

    playing a game after 14 matches feels hollow as you’re not getting compensated for your time. There are plenty of people that don’t touch the online features. You also have to play on high difficulty to get good rewards instead of chilling on semi-pro to get the objectives done.

    Also doing objectives in rivals is a nightmare in higher divisions. Tried and tested

  • @issiTN Again, after the 14 games you can play on Beginner if you wish. Whilst they may not count for ranking, the games played can still count for Evos, objectives, etc. you're not being locked out of it. In the old system playing all 32 games on Semi-Pro didn't automatically get you to Elite 1. Even in the old system I had to play above Semi to get to the higher ranks -- highest for me being Legendary for squads under 70 rating and World Class for under 80.
  • issiTN's avatar
    issiTN
    1 year ago

    Cant do evo’s and objectives on beginner m8

    And again, playing after 14 games isn’t worth the time you put into it, and rivals is the better option for grinding obj/evos, cuz you are working towards multiple things at the same time. But the problem is that there isn’t a non competitive grinding game mode left anymore.

  • RadioShaqs's avatar
    RadioShaqs
    Hero
    1 year ago
    @issiTN I don’t get this the rewards are better so why would you want to grind more games to get less rewards? I get wanting to do objectives and you can after you finish the 14. Also it’s always been competitive to a degree. You was just playing more games at a lower skill level than most users. It’s suppose to be play an equal amount as everyone else and whoever has the most points gets rewarded more.