Forum Discussion
You are right about that but even without delay my games are slow.. there is very very minimal delay. Idk if it's normal because I've never experienced a good gameplay. I think it is. How does this slow gameplay happen? I know! EA not expanding their server capabilities...I am very sure of that. Because when it's busy the game is slow. Non peak hours it is faster but still slow.. some opps always have advantage because when u r slow they r slightly faster and when u are fast not completely fast they are completely fast. Lol I wrote this in between my game in a hurry. Hope I made sense... I ll post a clip soon.
I’ve never had delay so the servers have always been fine for me. This is another issue not everyone has this issue so points more towards you on your isp. I literally begged in every thread last year for people to post their delay videos and only 5 ever did it. People will say I am defending ea but if it’s that low then it probably isn’t a server issue and is either on isp or something you are doing wrong in game.
I mean if this thread fills up with examples I am sure ea will look into it but call be skeptical I don’t think it’s on their end. I would be Al for this thread proving me wrong and ea fixing it though. I will also link it and beg everyone to post their examples.
So we will see.
- pawanwazza1 year agoNew Adventurer
They have enough servers. My server gives me 20 ping which Is more than enough. I am talking one particular server being able handle multiple requests at the same time... If there a lot of people on my server. My game becomes slow. My isp doesn't route me anywhere else except my server. Also the routing part is not always on the isp. EA also decides to put you in any of the closest server which they think should work fine. They won't put you in any server with 50+ ping especially in rivals and champs. You are under a lot of preconceived notions. There is no way my internet is the issue. My server can't handle enough requests. Why do I get faster gameplay at 5am when there are less people playing? You now it is still not fast enough as my opponent. I also meet opponents just like me whose gameplay is slow. If you watch video you won't understand it. So I m recording multiple matches. Well anyways thanks
- RadioShaqs1 year agoHero@pawanwazza ea explained why your connection can fluctuate in that thread I linked earlier it’s your isp traffic.
This is all taken from the help page about how your isp routes you below.
EAS FC uses game data centers so that someone else’s connection doesn’t impact your own gameplay. The game data center handles the distribution of gameplay information to all players.
The center collects inputs from your game at a set interval of time, and then sends this information back to everyone else in a match. This happens at the same time for all players and is determined by their individual connections.
For example, if one player is streaming 4K movies and trying to play on a weak Wi-Fi signal, their activities shouldn’t impact anyone else in that match. The game data center still sends the information back at the same time.
A game data center acts as the host of the match in multiplayer matches.
How does EA decide where to place game data centers?
We work with industry-leading enterprise technology partners for our game data centers and place them in high-population areas with quality technology vendors.
Our vendors provide us with robust technology that can process data from tens of millions of players. Adding more centers doesn’t automatically result in a better player experience. For that reason, we carefully analyze the long-term effects on the players in the surrounding region before implementing a new game data center.
Why do some players connect to a distant game data center?
EAS FC will always try to connect you to online matches on your best game data center. Although that’s often the nearest one, this isn’t always the case.
Internet service providers (ISP) generally don’t send data from Point A to Point B directly. They route this data across locations, sometimes across the globe. This can be a physical networking infrastructure limitation of some ISPs or part of their business model. These decisions are ultimately handled by ISPs based on their unique needs and situations.
In some cases, your connection to a game data center is the best connection available at the moment, even if it’s farther away. However, your connection can be routed elsewhere if internet issues impact the route that your network traffic would normally take, or if one of our game data centers is experiencing technical problems. - pawanwazza1 year agoNew Adventurer
My good sir. I understand what you are saying but you don't know the problem I am facing. You are completely wrong about my problem. Well you don't know it yet. I think you have never experienced this issue. It is not you. Don't worry. You don't need to explain me how internet works. Keeping everything you said in mind I am telling you the server cannot handle large multiple requests at once very effectively. The data centre needs more processing capabilities. Pay more money to AWS for additional storage or processors or something wrong with their netcode. As simple as that. I will try and make videos and see this through. Hopefully EA acknowledges and notices it and you will then know what I am talking about. You are the only one who knows how internet works. Stop this man seriously. I am already irritated with this game
- RadioShaqs1 year agoHero@pawanwazza Nobody can know what problem you are facing thats why when you said you have delay I believe you. Where we disagree is where the fault lies. If it was ea servers your opponent and your friends connection and gameplay wouldn’t be better than yours. It would be bad for everyone.
- pawanwazza1 year agoNew Adventurer
You are completely wrong about this.
- RadioShaqs1 year agoHero@pawanwazza I might be if enough post videos then it will be obvious a server issue.
- pawanwazza1 year agoNew Adventurer
Also my game in UT is slower than kick off btw
- RadioShaqs1 year agoHero@pawanwazza Kick off is offline correct?
- pawanwazza1 year agoNew Adventurer
Yes
- RadioShaqs1 year agoHero@pawanwazza That makes sense then.
- pawanwazza1 year agoNew Adventurer
https://youtu.be/3JXFu4Joj-8?si=Lj6iq4nyz-BkwiNh
The above is the link to the video I have uploaded on YouTube
I am LFC, playing in Red.
1. My gameplay is slower than the opponent.
Everyone on opponent's team dribbles like prime Messi. Well it seems like that to me while playing because my players are moving slow. Even the AI players are slow. In fact this Is the fastest gameplay I have had even in FC25.
2. Not sure if you can notice the difference in the video. But my passes are slower and not as accurate as my opponents. My opponent can run up to me very quickly and it is hard to turn and pass..
3. You can see a stutter somewhere between 20-22nd min. After that it only gets worse.
4. It I more evident when you are playing rather than watching this video.
5. Towards the end I just give ball to wirtz and dribble around in one place to show you the pace. It actually got faster at the time.. this is what happens. It is so random and erratic. Changes in between the game. Well after I did that I passed the ball to opponent and you can see the difference in dribbling and ball control. It is huge even when I had a better connection than usual in this game.
6. Watch till the end. After I exit the game I show my settings and the ping I get.
Let me know if you need anything else. Thanks.
- cCiIcCo1 year agoRising Adventurer
@RadioShaqs wrote:
@pawanwazzaNobody can know what problem you are facing thats why when you said you have delay I believe you. Where we disagree is where the fault lies. If it was ea servers your opponent and your friends connection and gameplay wouldn’t be better than yours. It would be bad for everyone.No, it certainly would be better. It's called one sided input delay. If the opponent has a ping of, let's say, 100ms.and you only have 20ms. How is the server /data center going to handle the traffic!? The traffic has to be synchronized and how are they doing it? You can't lower the ping from 100ms to 20ms. You artificially add 80ms. to your 20ms ping which won't affect your opponent's gameplay, but yours. You will then "feel" the input delay.