Forum Discussion
Probably somewhere in between but not 12.
I mean the players that still like to play a reasonable amount but don’t like online play and are never really going to be really good players.
For good players there are lots of other ways to get decent rewards. It’s taken away the only real option for the more casual player.
- RadioShaqs1 year agoHero@francksauzee4 It’s just more casual friendly with 12. You can play 12 games get your rewards and move on. Hardcore players could play on a lower difficulty play twice or 4 times the amount of games a casual could and get more rewards. That doesn’t seem fair to casual players. Why should a hardcore player playing 4 times the amount of games as a casual get rewarded more than the better casual player?
- francksauzee41 year agoSeasoned Veteran
Because you can’t get good rewards. Most average players who largely just want to play squad battles will be down in the gold rewards. With more games there was more chance of working through bad results, less of the good players were interested in playing so many offline games and so they are now piling in and getting all the decent levels.
That’s fine, good players will get good rewards but there used to be a way for players who don’t want to play online to still enjoy building decent teams.
- RadioShaqs1 year agoHero@francksauzee4 casuals can now get good rewards. Hardcore players can’t though as they can’t play double the games.
It’s fine if you want to reward bad hardcore players more if you add 40 games. You will just hurt the good casual players as they won’t be able to get as good of rewards as the hardcore bad players. I just don’t see why you want to push out casuals.
Like people used to say when it was 40 wl 40 squad battles let casuals touch grass and compete don’t push them out.