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bale8486's avatar
bale8486
Rising Traveler
2 months ago

FEEDBACK | Offline Gameplay vs. CPU - Fouls

This is partial feedback, but it's absolutely essential for a more realistic reproduction of football.

Realistic gameplay finally offers a more measured and, in some ways, tactical pace, with a more active CPU in defense and proactive in attack.

Unfortunately, we must highlight a longstanding issue with the series: fouls committed by the CPU.

In the past, additions have led to some tackles from behind, resulting in red cards, that were completely unrelated to the dynamics of real football. Even the new cursor, introduced with FC25, hasn't been able to faithfully replicate what happens on a pitch: hard tackles in midfield (not sliding tackles from behind) and fouls on the edge of the penalty area, which greatly influence the outcome of real matches. This, for me, is currently a major gap in realistic gameplay against the CPU.

On average, in a UEFA Champions League match, there are between 8 and 15 fouls per game.

Sorry for my english😇

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