HERE ARE SOME IMPORTANT SETTINGS:
Latency & Frame Pacing
• Low Latency Mode: On
Not Ultra. Ultra can cause oscillation in frame pacing in FC titles. “On” gives the best balance.
• Max Frame Rate: Off
You’ll cap in‑game or via RTSS for cleaner frametimes.
• Power Management Mode: Prefer maximum performance
Prevents downclocking during menus and cutscenes.
G‑Sync & V‑Sync Logic
• Vertical Sync: Off
You’ll control V‑Sync elsewhere (see below).
• Monitor Technology: G‑Sync Compatible / G‑Sync
(Whatever your display supports.)
Image Quality
• Texture Filtering – Quality: High performance
FC 26 is CPU‑bound; this reduces overhead.
• Texture Filtering – Trilinear Optimization: On
• Texture Filtering – Anisotropic Sample Optimization: On
• Texture Filtering – Negative LOD Bias: Allow
• Anisotropic Filtering: Application-controlled
• Antialiasing – FXAA: Off
• Antialiasing – Mode: Application-controlled
• Antialiasing – Transparency: Off
Other Key Toggles
• Threaded Optimization: On
• Triple Buffering: Off
• Shader Cache Size: Unlimited
• Preferred Refresh Rate: Highest available
• CUDA GPUs: All
• Low Latency Mode: On (repeated here because it’s the most important setting)