Forum Discussion

VietNammNumber1's avatar
VietNammNumber1
Seasoned Newcomer
15 days ago

FC 27 Dribbling Is Too Effective in Extremely Tight Spaces

I also believe dribbling needs to be adjusted, especially inside the penalty area.

Players can repeatedly make sharp turns and change direction in extremely tight spaces while maintaining almost perfect control of the ball.

In real football, the penalty area is extremely crowded. When a player changes direction repeatedly while surrounded by defenders, there should be a greater chance of the ball moving away from the player, slowing the movement, or the player losing control.

I am not asking for dribbling to become unresponsive or difficult. Skilled players should still be able to dribble and create space.

However, there should be a meaningful relationship between dribbling speed, direction changes, ball control, defensive pressure and available space.

If defensive effectiveness is reduced to make attacking play more enjoyable, dribbling should also respect the physical limitations of a crowded space.

Football simulation should reward creating space, timing and decision-making rather than allowing players to repeatedly turn in extremely tight areas as if there were no defenders around them.

Please make the interaction between dribbling, defending and physical space more realistic.