Forum Discussion

elsahy22's avatar
elsahy22
Seasoned Veteran
22 days ago

Division Rivals Weekly Reward Upgrade Requirement: 30 Points is Unrealistic

Core Issue: Setting the upgraded weekly reward threshold in Division Rivals to 30 points (the equivalent of 10 outright wins, or significantly more matches when accounting for draws and losses) is excessively demanding for a weekly live-service cycle.

Impact:

  • Time Fatigue & Burnout: Players have limited time, work, and personal commitments outside the game. Expecting players to grind through this volume of matches in Rivals alone—while concurrently juggling the Weekend League, Rush objectives, The Grounds, and Squad Battles—turns the game into an exhausting chore rather than an enjoyable experience.
  • Toxic Match Environment: Inflated point requirements increase frustration in high divisions, making every loss feel disproportionately punishing and encouraging unsporting behavior, excessive sweating, and toxic time-wasting.

Proposed Solution: Lower the upgraded rewards requirement back to a reasonable, sustainable target—such as 24 points (8 wins) as seen in FC 26, or ideally 21 points (7 wins)—to respect players' time and balance the weekly gameplay loop.

 

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