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EA Sports is the Cheater itself(37stars sudden drop to 16).
Bro you're spot on. It's not even lag. The system itself is rigged. Same boat, multiple files of tickets, but all I got is review stats and lvls of opponents(c'mon, maxed out 116 OVr and +30 Ginola vs lower lvl and ovr defenders, etc).
Even after breaking it down EA help does NOT Help lol. They'll always go back to their scripts since they aren't SME's enough to address, let alone resolve the issues.
[Observation]
VS - Try either sprinting or doing power finesse shots, and see how the AI scaling reacts(aka RNG).
The results are highly improbable, aka it's rigged to have players play passively lest triggering the bots to score succeeding goals(even clearing or triggering the next turns to "fast-forward", the math just doesn't add up(aka basic chances same speed timing with good chances).
- Try not scoring, and see how long it takes for a bot to goal(sometimes it just keeps losing chances), against an actual user playing(average is around 5seconds, vs 2 goals in like 1-3 seconds).
H2H - EA is teaching the community to be lazy, as lower OVR and level teams scale performance to maxed cards(116, +30 atm).
This applies to all PVP game modes, slightly felt in PVE(eg, run a maxed meta card vs lower versions). No performance difference.
MM - Literally can just copy the PES manager, this mode is still confused. The RNG is a mix of H2H and VS as above.
"Claiming" they listen looks good in socmed, in reality checks it isn't. These are basics for them to earn more, yet they still can't get it right after 10yrs of FIFA Mobile.
The only great consolation is no resets, so they can be creative on churning out new and better cards while saving our nostalgia and efforts.
Let's be honest: in the quest to make it realistic, fair play has been thrown out.
This is coming from a mid-spender(just one who likes collecting specific cards, not going meta).
Spenders keep the game alive, so balancing to meet F2P is great. But adamantly becoming impossible due to machine-programmed scaling from reactive rng, it's simple math: 7 is always lower than 10. Proportions, Proportions, Proportions.
People don't stop spending if they receive the value ROI back. this version, pre FC26, is just plain abysmal.
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