Forum Discussion
Yes it's outrageous and not just in case of GKs but also that sometimes the opponents look so overpowered even if they are 2-3 OVRs lesser. The opponent players seem to be everywhere around the field, their defenders can probably block everything, their midfielders can pass the ball straight to mars and still find out a player there and their wingers can easily cross a ball and their player would obviously jump higher than mine everytime and head into the goal. This is very common with me. My players start running belter skelter without a reason, my defenders don't jump as high as the opponent and as such this makes it irritating. I mostly concede from opponent's crosses only as the defender fails to clear it.
Agreed. In well-balanced video games you never feel like “the fix” is in, but it happens all too often in FC Mobile and it’s bitterly frustrating. It’s not helped by the consistent lag from a matchmaking algorithm that allows for play between users who are too distant from each other to permit a competitive match (one usually sits much closer to the host server and is therefore almost invincible), but a big part of the maddeningly inconsistent gameplay clearly stems from the (poor) coding. Alas, when it’s decided it’s not going to be your day, you just aren’t going to be able to win no matter who the opponent is.
About FC Mobile General Discussion
Community Highlights
- EA_Vendcera8 months ago
Community Manager
Recent Discussions
- 2 hours ago
- 3 hours ago
Game not opening
Solved8 hours ago