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I guess I misunderstood your complaint with match coverage. Honestly, no coverage in the game plays correctly according to their alignment and pre snap rules as it is. As cool as it would be to have some of the highly nuanced defenses of the NFL in the game, I don’t think the AI can handle making them operate properly if they cant get the vanilla defenses to work as it is. Plus most madden players would not understand the advanced concepts you are referring to. I think your best bet to getting some of these defensive concepts in the game would be on PC with the mod community, I just don’t see madden adding them into the base game any time soon when they already struggle to get the AI to play the most simple coverages correctly. Scheme wise football is an incredibly deep sport with way more nuance than sports like soccer or basketball so tuning AI logic in a football game is a uniquely difficult challenge even for developers with a deep understanding of NFL scheme
They already have mechanics to do things like PRESS/player contact and man coverage for example. It would not be that difficult to program an APEX defender (Such as a Nickel) to force a player into/out of the seam based on the rule of a coverage, and read the release to determine who they should cover in MAN; especially given that at the snap of the ball; the route distribution is already a known variable.
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