Menu UI needs work in future titles
I don't know why games are trending in this direction. I noticed a difference between MLB the Show 23 to MLB the Show 24 in terms of the menus becoming more laggy as well. But it's especially noticeable in Madden. Menus should be snappy and respond instantly to user input, especially in an ultimate team mode when you're trying to move quickly to view objectives, sets, auctions, et cetera.
Also not sure why they add all the SFX to the menus and the pack opening. The first time you open a pack it's like "ok cool animation" but after that it just takes up time. I don't want to sit there and listen to the save music clip and watch the same animation when I'm opening up several packs in a row. Take that stuff out of the game, or in the very least have an option to skip it and open packs instantly. And when you open a pack that has a choice between a card or a coin, when I make the choice it should just give me the item, not give me yet another pack containing the item that I have to open and wait for the animation again.
Further, removing upgrades from cards like the Team Captains or the season specific "Path to Victory" cards, I should be able to remove them all at once if I want to.
If you want to focus on graphics quality, put your efforts into in game, on the field graphics (although not if it's going to make the game stutter). As far as menus go, go back to simplistic snappy menus that let users navigate through them fast where they respond instantly to user input.