Forum Discussion
EA Shep- Much appreciated and appropriate response. When EAs deep dives say things that are not the case, it’s really hard to handle. It’s like flat out lies almost.
Vet17 is accurate when writing about DTs chasing down RBs 40+ yards down the field. I tried the speed parity thing at 0 and it made this happen even more. I don’t get it. Why would 30-40 be the way to go? It’s like the game has to match us in every area no matter the player ratings or what we do with our fingers.
The sack stats kind of tell the story here too as many stated 20-30 sacks from multiple guys each season is crazy.
What about the imaginary magnetic field when I line up a hit and the the cpu does any move and I’m sucked away from hitting him. Nuts. Trying to keep it positive here.
saintdavid21 I hear you, and I really appreciate how you’re trying to keep the conversation positive even with the frustrations you’ve run into. When the deep dives build up expectations that don’t match what we see on the field, it can make things feel pretty discouraging. I see it a lot in games I play at home, but I keep on keepin' on, hoping it improves.
The speed issues you mentioned are definitely tough, especially when defensive tackles chase down running backs in situations that just don’t feel right. I’ve seen the same with speed parity sliders, and it can be confusing when the changes don’t give the results you’d expect. I know some of y'all get deep into those and i never really did and i know i should as they are important.
The sack numbers are another good point. Having multiple players rack up 20–30 sacks in a season takes away from the realism that many of us are looking for. And that “magnetic field” effect you brought up is something I think a lot of players can relate to. It feels like you line up everything perfectly, only for the animation to pull you out of the play. The only one I can think of that has come close to that many sacks is Michael Strahan, and the only reason I know is I watch him on the news now, and he talks about these things quite often.
The more players share these kinds of details, the stronger the feedback becomes. Hopefully, adjustments can be made to make things feel more true to player ratings and football logic.
- Seasoned_Vet174 months agoSeasoned Veteran
EA_Shepard Not sure if you saw my list of feedback. Hoping that gets forwarded to the powers that be.