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- rikdawg749 minutes agoSeasoned Ace0Views0likes0Comments
Madden 26 Training Camp
In franchise mode, the devs have made the training camp so much harder to the point it is basically unplayable in a lot of aspects. They have removed the other WR battle and made the qb throw worse balls, that isn't an issue but what is an issue is when they sail it 20 yards out of bounds when i called for a bullet pass, this makes you have to restart many times for gold bc of something that has nothing to do with your WR in a WR redzone attack. My second complaint is about the chase and tackle drill, it is completely unrealistic and quite frankly just stupid, yes I get running backs don't always hit the gap they are intended to, but when the gap opens up and I go to make a play then they just turn around and wrap around the complete other side is completely unrealistic and has nothing do with user skill, the runningbacks more often than not hit another hole on the complete other side of the line as soon as you go to make a play on the gap they are supposed to and it makes it physically impossible to get gold unless you have really good rng and its all outside tosses. My last complaint is the Trench Battle, while not nearly as bad as the other 2 the lineman now have a holding animation that you can not break and they will just push you out of bounds and there isn't anything to be done about it, the only time the animation breaks is when you are out of bounds or hit tires, it is incredibly frustrating when you basically need a sack every single attempt to get gold. While I agree the training camps should be harder it is at the point they are unplayable in higher difficultys, please do something about this EA.Mr-Marvel-711 minutes agoSeasoned Newcomer353Views7likes11CommentsGame is trash
don’t hold up to what yall said you are going to fix holds on offense every down glitch break through tackles no max protection so I can run or get pass off just over all bad ai qb can glitch run and qb sneak whole game just over all badblairjohnson12 hours agoNew Rookie83Views0likes4CommentsWhen are we getting a title update?
I assume there has to be one tomorrow when this game becomes live to everyone……right? This game is unplayable in franchise mode and has a ton of bugs with stadiums and defense and offense. Players with the wrong pictures. I would assume we have an update tomorrowraiders81804 hours agoNew Traveler277Views2likes10CommentsStop making training camp impossible!!!!
I love franchise mode so much. I love all the additions, improved everywhere. Please understand that a lot of us who play franchise don’t even play the games (well I don’t because I suck) so having to attempt these mini games that keep getting more and more difficult is incredibly frustrating as it’s an intricate part of the game. IM BEGGING YOU TO STOP MAKING DRILLS IMPOSSIBLE! Expert players want a challenge-make a setting to increase the challenge of the drills. Everyone is happy. I suck at game mechanics…I just want to build my **bleep** team.19Views0likes0CommentsSTATs Need Work
Madden 26 is an amazing game, but the Stats need to be fixed, ALL of them. I simulated several seasons and there were only 3 to 4 QB’s to throw for over 4,000 yards, the QB rushing yard stats for Lamar Jackson, Jalen Hurts, Josh Allen, Justin Fields, Jayden Daniel’s, and Drake Maye were all unrealistic. Only Lamar Jackson had 700 yards rushing and no one else had over 500 yards rushing. Wide Receiver - WR receptions were very and down right disrespectful. Only 2 to 3 receivers barely had a 100 catches, which is very unrealistic. Running Back - receptions were extremely low. NO running back had over 30 catches, just ridiculous. Tightends - No tightends eclipsed a 1,000 yards or a 100 catches, when we have several every year in the NFL. DEFENSE: Tackles were extremely low for season leaders. NO One eclipsed over 150 tackles, which is very unrealistic especially when you have Safery’s like Buddy Baker andJesse Bates averaging 120+ tackles a season. Need to Tune and increase Takles fo Line Backers and Safety’s. Interceptions - we’re extremely low. NO one had over 5 interceptions, needs running.Bamahammer3349 hours agoNew Novice7Views0likes0CommentsPlease give Calais Campbell feet
It's creeping me out seeing him run around without them. Lol I'm giving up all hopes of casitas for State Farm Stadium or the roof ever being closed during franchise. Just give my players their feet back. Thanks.AZCardinalsiii10 hours agoSeasoned Novice10Views0likes1CommentOline doesn't block, esp 3rd downs for some reason
Defensive players are continuously barreling through my oline like they are nothing. Even if my tackle or guard has a high pass block. Struggle to get the ball out of my hands. I hike it and immediately have to hit a button. Usually hit on the throw and its just grounded. See this happen all the time on 3rd downs. I have no abilities on, but, sure feels like it in this case. This is what is ruining the cfb 26 experience w me as well. All the insta-sheds.Jokill0511 hours agoRising Scout5Views0likes0Comments- 4Views0likes0Comments
Season 1 events
Is anyone else having issues with the wins and losses not tracking on the Objectives? I have played a H2H game lost and finished and won and finished vs the CPU in the Longest Drive events and it did not track in the Objectives section.darthroot1911 hours agoSeasoned Traveler10Views1like1CommentPlayer stats
Ea since we have the ability for people to play both sides thanks to Travis hunter his receiving stats should matter in franchise they shouldn’t just disappear or show 0 after the game is done cus in real his receiving stats will be a part of his stats card when you look him up not even just Travis hunter Deion sanders receiving stats counted towards him they didn’t just disappear after the game was done and become missing yards from Troy Aikman’s totaldbzanto1711 hours agoSeasoned Rookie7Views0likes0CommentsMADDEN 26 FEEDBACK
Haven't gotten into franchise or anything yet, but have spent yesterday and today just toying with settings, sliders, and testing overall gameplay. I'll break it down into positives, negatives, and bugs/glitches I've run into so far. For the record, my User ID is BrandOG-182; Platform is PS5. POSITIVES: OVERALL GAMEPLAY: To my surprise feels pretty good actually considering the horrible experience CFB turned out to be. Movement is fluid and feels good; able to make good cuts on offense while running the ball, and good angle adjustments on defense while pursuing. Have only needed to make minimal adjustments to sliders, even being on All-Madden. Seems to be in a pretty solid place overall on both sides of the ball. Really plays like a pretty good game of football right now. Hopefully this remains fairly balanced at launch and after updates. SETTINGS: The amount of customization within the settings is excellent! From wear & tear, to weather; sliders & penalties, the ability to adjust everything to suit your style of gameplay has never been better. Haven't touched Franchise yet, but even last year, the XP sliders ability to adjust to age and position are great! This remains a strong positive and continues to improve. ANIMATIONS: New tackle and throw animations are really really nice additions, adding to the realism and overall emersion of the game. RUN BLOCKING: Even just blocking in general feels much better this year so far than previous years, and certainly a far cry from the dumpster fire experience it was within CFB. Running feels much much better compared to last year to the point the Run Blocking slider might even have to come down a bit. Will have to go through a season of franchise and see how the numbers look though. Pass blocking doesn't feel too overpowered for CPU, nor underpowered for the Player on 50 each, so that's pretty huge I feel. PLEASE, DO NOT screw this up with a future update! STUNTS: Were a great addition to CFB and are a great addition to Madden as well. RESTART GAME OPTION: A pretty nice touch as a Play Now option instead of just having the normal Quit option. Hopefully will see this in Franchise too. NEGATIVES: RATINGS: These are a matter of debate and discourse every year, but going through each team again this year, they still just feel out of touch with reality and leave me asking why a lot. I would really like to see more guys in the low to mid 70's, and far less in the 60's than I'm seeing. Some guys just really need some more respect on their name. Like, why is Matthew Stafford, a Super Bowl winner, still not at least a Superstar and yet Baker Mayfield (who I love as a QB so no hate toward him), is? Jared Goff with numbers he's put up is another. So many people either over or underrated. Make it make sense! These ratings affect how schemes work and play within game too, and too often I see them adjusted to make a guy fit a scheme while not emphasizing their individual skills within that position. This is especially relevant with linebackers, in which some can both rush the passer and play coverage really well at times. Good example of how it affects gameplay and scheme; Travis Hunter. Good at DB and WR. I'm afraid to even see the schemes in Franchise they were so jacked up last year. Idk who evaluates these each year, but DO BETTER PLEASE!!! KNOCKOUTS & 50/50 BALLS: My real problem with this is not just consistency, but how it pertains to overalls. This problem is exclusive to All-Madden to my knowledge because that's all I've played. Curious about other difficulties though. Whether it's knockouts or catches, they just seem to favor CPU way too consistently. I shouldn't need Superstar abilities to favor a catch or knockout when my CTH, CIT, SPC, or CVG calculates higher than the opponents player. I've had to turn CPU catching slider way down as they just do not drop the ball that often. Way too often have there been players with lower overalls coming down with, or knocking out balls against much higher overall players. This was a problem last year, and it was problem in CFB at launch with way too many 50/50 balls favoring the catch. This needs tuning. Overalls and ratings need to matter, even on All-Madden/Heisman. THAT BEHIND THE BACK KNOCKOUT ANIMATION: If you know, you know. It's in CFB as well...GET RID OF IT!!! Just terrible... QB RUNS/RUN OPTIONS: Seem very slow to launch; almost laggy. Not sure if this is just play design or buggy, but they feel as if they need a little tune up. CUSTOM UNIFORMS: The options are not great here. I liked it a few years ago when you could create multiple combinations from the whole selection of available uniforms, including the older 80s, 90s, etc versions. I hope at least the selection gets better after true launch, but we'll see. Also, the overall layout is a bit disorganized. DOWNLOADS: Specifically pertaining to older rosters/draft classes for nostalgic franchises. Been asking for this for some time now. Still no All-Time Teams either. Extremely disappointing for Franchise Mode, but I remain hopeful for possible future updates. BUGS/GLITCHES/MISLABELS SETTINGS --> GAME CONTROLS --> DEFENSE ENGAGED --> SPEED RUSH: On PS5, R2 is mislabeled here as R1 here. KICKOFF: Glitchy animation on kickoff where there appears to be a weird stutter and the kicker looks like he sort of glides across the turf instead of a fluid motion as with extra points and punts. ID MIKE: The ID Mike icon glitches out and disappears every so often. Hopefully this won't be an issue with routes as it was last year as well. So far haven't had the problem with routes in Play Now, but will have to see in Franchise. EXTRA POINT KICKS: I have the Kicking set to Multi-Meter; Tap and Tap. Every so often the extra tap doesn't register on the power gage, and the ball goes wide, even with the accuracy being good and aligned toward the middle for good accuracy on the first tap. So far this is all I've been able to discern and come up with after the first 24 hours. Going to dive into Franchise soon and leave a post in the Franchise section with what I find there. Hopefully this was helpful to those who read through it.GVRH11 hours agoRising Veteran1.2KViews5likes17CommentsPetition to change Spike Ball from button B to button A on Nintendo Switch 2
MADDEN DEVS, PLEASE LOOK INTO THIS. Anyone else, please help this get to the right people. I've already seen others mention this, but when it comes to the Nintendo Switch 2, the Spike Ball function (which automatically makes the offense go into formation to spike the ball after a play) really should match other platforms and be applied to the right button (A) instead of the bottom button (B). I understand the A is traditionally the select button on Nintendo, but in the case of games like Madden, you need to put it in the location that people are used to on all platforms, which is the right button. And since snapping the ball is in the correct position on Nintendo Switch 2 (B) it makes since to not assign the Spike Ball function to it as well, since most people are used to hitting the B button to hurry up the offense to get to the line and things like that. The amount of times that I have simply pressed the B button once and made my offense go into a Spike Ball formation is very frustrating. I would really appreciate it, if anyone from EA could look into this. Thank you!JohnWalnofer14 hours agoNewcomer36Views1like1CommentUghhh I hate EA
I should have known better. I haven't bought a Madden game in 20 years and I thought I would go ahead and try Madden on the Switch 2 because the Lions are finally good. The game was so disappointing. I got on at noon and played over 7 hours and couldn't get a sack with Hutchinson, not once. No matter what I tried. I couldn't pass accurately with Goff under any options. The game play was so frustrating I did every tutorial and many functions just seemed to randomly work or fail. While the game looks nice... It was incredibly frustrating and boring. I wish you would let 2k make NFL games again because you need competition. I asked for a refund from Nintendo and hopefully I will get it. I hope everyone who bought it gets to enjoy it. I was not a fan. It may be me, but I used to be an expert with these games and after 7 hours, it felt completely random.12Views0likes0CommentsMadden league for madden 26
I am starting a madden league in madden 26 and will be giving out $50 for superbowl winner the first year. There will be a spin the wheel for team selection besides 2 team that are the lions and commanders which are both admins. Must have discord give, send your discord if interested and looking for comp players and people to play league long term. Soon as discord is full i will start the spin the wheelBigjorb15 hours agoRising Newcomer53Views0likes2Comments
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