Custom Playbook Audibles incorrect when entering game
There are actually two separate issues here, one particularly more frustrating than the other.
1. When setting custom playbook audibles, sometimes the audibles do not save correctly the first time. This does have a workaround which is that usually going back and setting it again will fix it. It's annoying, but at least fixable.
2. The more severe issue is that upon entering a game with the custom playbook, the audibles available to call pre-snap do not match the audibles set in the playbook. For example, in my custom playbook I have at least one run play audible in every set. In game, however, I did not have run audibles in some of my sets and they were replaced with random pass plays. Some of the audibles I had were also not from the correct set, for example some audibles I called were putting me in bunch sets even though I have no bunch sets in my custom playbook, and plus I would expect calling an audible from the Gun Spread Y-Flex formation would keep me in the Gun Spread Y-Flex Formation.