Forum Discussion
4 years ago
This is so stupid, been buying Madden every year since 12.. This is it, I'm done.
4 years ago
@Ingijudo Agreed. My football gaming goes all the way back to the original Tecmo Bowl on the NES. I owned every Madden starting from the original up until 2016 when I finally stopped buying it as it was clear at that point they didn't care much about Franchise mode anymore and I had moved on from console gaming to PC gaming anyway. Haven't bought it since then and only have played it last year when '22 got added to the vault on my EA Play account.
I still check each year to see if it somehow would be worth buying and getting back into, but it never is. Had high hopes this year they'd really commit to making a good version as a tribute to Coach Madden passing, but it seems like the same copy / paste thing they always do and the no next gen port for PC just solidifies my decision to not buy it again this year. For PC gamers, I don't see any justifiable reason to do so.
I still check each year to see if it somehow would be worth buying and getting back into, but it never is. Had high hopes this year they'd really commit to making a good version as a tribute to Coach Madden passing, but it seems like the same copy / paste thing they always do and the no next gen port for PC just solidifies my decision to not buy it again this year. For PC gamers, I don't see any justifiable reason to do so.
- Von_PK4 years agoSeasoned Newcomer
This is a cycle every year now. “Why isn’t PC next gen?” Because we are too lazy to fix PC bugs. That’s it. It would require more manpower. I feel like most of their time working is on MUT. The other portion is “fieldsense” which we all know is code word for the actual improvements. So last gen is like a madden patch.
- 4 years ago@YaBoiGarand It's not a bugs issue cause they should be able to make the game operable off of the requirements they set. And its a football game, with pretty natural non speed of sound motions that should be detectable and outlined pretty easily by now. Its their engine, that they've chose, for this long now. Either they're incompetent for not getting a better engine, or they didn't care.
But it's not about that. It's about exclusivity to drive console sales. If there's uptick in Madden 23 sales, and an uptick in console sales, they can correlate that to MADDEN=MONEY. Which will drive the next exclusivity deal, and so forth. This isn't the first time this has happened lol.
I don't really know what you mean by "most of their time working is on MUT". That's all copy and paste, since the main interactive part is the football game. When it comes to the ui and bells and whistles of opening packs and forming the team and everything. Cal Upton on youtube could probably remake all the flashing lights, card reveals, yada yada yada in under a month by himself. It's bad that we as consumers even recognize reskinning and lighting as major work that requires a year to accomplish. I don't pay for these games anymore, and almost did this year. But I don't buy things at launch or preorder anymore, and I can read.- 4 years ago@ty5yt4wa22yq look at EAs other licenses that were under this scrutiny. Star wars was in shambles over microtransactions and resulted in an amazing game with The Jedi Fallen order, as well as a shift to the unreal engine, which tells me EA as a company and its corporate suits are well aware of the issue and how to fix it. The biggest difference between the NFL and Star wars is star wars is international, has probably 10+ times the fanbase, is owned by Disney who will take the license immediately because they hold EA to a standard, and a large enough fanbase to make a problem not go away. Madden is a near identical victim to EAs way of milking a game, but without the overwhelming support. Honestly, until Goodell is gone and a younger, more aware person replaces him, I don't think the NFL or EA will do any substantial overhaul to Madden.