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J/K love ya bro
- 7 years ago
Apparently my former post was removed... in my opinion I wrote nothing wrong...
So here it is again:I did some research regarding this.
Win rate is set to approximately 50% (comment by EA).
EA claims it achieves that with a MMR in place (Matchmaking rating system). When you win, your rating goes up, matching you to a slightly more difficult opponent. And so on, until you start losing, then you are matched up to a slightly more lower opponent. That’s how they claim it is done, when you play better than others, the game manages so you will eventually lose. I don’t know if DDA (Dynamic difficulty adjustment) is the same. But I think it’s basically the same.
From a gamers perspective I can understand that, you want your game to be challenging otherwise gamers probably lose interest. But the ppl who are F2P or spend moderately will have a problem with this system, because at one time they will hit a wall of the big cashers who are have the best team, but maybe are not so skilled but will win by brute force. I think that’s why the put nerfing in place. But you kill skilled players.
I think the original system is designed to keep games interesting and keep them from becoming dull. This might work in games which you buy and are fully skill based from there, with no model of earning money by microtransactions behind it. This F2P game (and most other games by EA) are P2W and I think the system is misused to get the microtransactions going.
I think this system is not originally designed to use nerfing, or at least not in the way and extend EA is doing it. When you are the best, you are the best, period… based on skill. But nerfing is so clearly present in this game, it’s sometimes painful to watch and play. It feeds frustration and kills players who grind and work on their skills to achieve something.
IF you combine MMR with DDA and nerfing, it’s a deadly combination. Way over the top.
Also unclear is if nerfing is the same for everybody. Do the top players (or cashers for that part) also experience this as lower players do? No idea.
The silence by EA around this subject is deafening.
I have feeling EA doesn’t like critical questions by their player base and don’t acknowledge the frustration by their players.
- 7 years agoWell said. I have no idea why that post would be removed. Other than it brings up facts that they would prefer to remain hidden.
And the silence is deafening. The complete lack of acknowledgment says volumes.
Great post @rpluumy - 7 years agoNot even surprised it was removed. I've been down that road as well my fellow Madden brethren. Hope they don't ban you, but we all know how truth isn't welcomed here if it's not in their best interest. But nonetheless, that just shows they see what we post and inquire about but just choose not to respond. Smh. The sad part about all of this is that this game couldn't do no wrong at one point in time now they drag it further in the pit with each update and promo they put out. We went 5-6 (around January or February) last season before they finally acknowledged that the coaches didn't even work (AT ALL) and even then, it was because to many players were on them about it and they couldn't "sweep it under the rug" anymore. It's sad that we have to beg, plead, fight, scratch and claw for everything little thing just to play their game. I mean, how bad could it really be to just start doing better by us and fixing these problems? I don't think that's asking for much, especially, considering how much we spend on and in this game. We shouldn't even be having this conversation.