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@PandaTar wrote:
But ... but ... Liam is still in the game!
Now, seriously. The patch covered some things that I had, not that most of them really bothered me, aside a handful that made have to replay some hours. However, I'm waiting for more ... robust patching in a different way. I won't update my game now, really will not play until next patch anyway, if something interesting is announced.
Now, back to my mad-libs.
I'm going to wait a bit as well. I want there to be a lot more new content added before I hop back in. One character and those amps are pretty cool, but I need a bit more.
Maybe 1.07 might actually fix my issue
Cause I still can't get off the Nexus and back to Eos
- Anonymous9 years ago
Hope so. Are there many others with the same issue you have?
- Anonymous9 years ago
Yeap, many others are having the same issue.
28 pages to that thread, and rising.- Anonymous9 years ago
I was REALLY hoping 1.06 would have cured the 100% loss of sound issue in multiplayer that happens at random. I hoped they would fix this with an emergency patch, but then find out that we have to wait pretty much month while they create one big massive patch .. so i waited from the 7th of april til 10th may 'patiently' and hoping it would be fixed. No such luck.. same issue.
http://answers.ea.com/t5/Technical-Issues/loss-of-sound-on-mass-effect-andromeda/td-p/5987850
Over 160 people claiming ME TOO on this issue for my post thread alone, and probably many others.
So whats the score? are we really going to have to wait until say.. 10th june or later before seeing the sound issue fixed for multiplayer? or did rebalancing weapons have a much higher priority over the actual quality of the way the game handles audio?
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