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Hope so. Are there many others with the same issue you have?
Yeap, many others are having the same issue.
28 pages to that thread, and rising.
- Anonymous9 years ago
I was REALLY hoping 1.06 would have cured the 100% loss of sound issue in multiplayer that happens at random. I hoped they would fix this with an emergency patch, but then find out that we have to wait pretty much month while they create one big massive patch .. so i waited from the 7th of april til 10th may 'patiently' and hoping it would be fixed. No such luck.. same issue.
http://answers.ea.com/t5/Technical-Issues/loss-of-sound-on-mass-effect-andromeda/td-p/5987850
Over 160 people claiming ME TOO on this issue for my post thread alone, and probably many others.
So whats the score? are we really going to have to wait until say.. 10th june or later before seeing the sound issue fixed for multiplayer? or did rebalancing weapons have a much higher priority over the actual quality of the way the game handles audio?
- Anonymous9 years ago
The freezing used to happen with me as well every now and then but usually a restart or two solves that. Once it froze like 4-5 times at least when i tried to enter the nexus then somehow fixed itself.
It happens for unknown reasons, and just like how it comes the same way goes away. At least for me...it seems like others are not so fortunate.
Edit: Does anyone know if they fixed the NG+ scaling issue after lvl80? I've seen some balance changes in SP at higher difficulties but they didnt specific anything. Might somebody can prove that who have a Ryder above 80...after i checked how ridiculous it is, i just rather started a clean game instead of NG+.
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