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With your GPU/OS combination you should currently be using the 352.86 version drivers. When you run the installer choose Custom install then Clean install, that will remove any previous driver components which could be tripping up your machine.
Reinstalled the drivers completely and nothing has changed. Did a clean install and everything, and the lighting bug is still present. Does anybody have a solution, or is the glitch just in there by default and irreversible? I can't be the only one who notices it.
- EA_Barry11 years ago
Community Manager
Hey, @AvatarAang77 Can you post a link to a screen shot illustrating the issue? That may be helpful to help us point you in the right direction.
- Anonymous11 years ago
@EA_Barry I'll try recording a video of it and posting it somewhere. You'd have to see the game in motion to notice the issue.
- Anonymous11 years ago
@EA_Barry Okay, I just uploaded a short video of my gameplay to YouTube. Sorry that took so long.
https://www.youtube.com/watch?v=DL97Gt-0WSc&feature=youtu.be
If you look very closely at the lighting on my character, especially at 0:44, you'll notice how the lighting direction goes through multiple changes very abruptly and forcefully. The same thing happens during pretty much every area in the game. This kind of issue has never occurred on any other game I've played, including the first and third ME games; the lighting shift just looks very unnatural on this specific game for some reason.
Also, ignore that random weapon draw at 0:17. Pressed a button by accident. 😉
- Anonymous11 years ago
Do I really have to post this 3 freaking times to get some help resolving this issue? Seriously.
I'm on my second play-through of ME2 and I have noticed some kind of glitch that seems to be occurring with the lighting on characters. First off, I'm not one of those weirdos complaining about the lighting being "too dark" in the game - I think it looks awesome. What's bothering me is that almost every time I move around, during both gameplay and cutscenes, the direction of the lighting on characters changes abruptly. It's like it's taking a while to realize that the lighting pattern is supposed to have changed and then it just forces the lighting shift. It not only looks very unnatural and damages the suspension of disbelief, but also makes many parts of the game just really weird to look at.
Here's a short video of my gameplay that attempts to illustrate the issue. https://www.youtube.com/watch?v=DL97Gt-0WSc&feature=youtu.be
If you look very closely at the lighting on my character, especially at 0:44, you'll notice how the lighting direction goes through multiple changes very abruptly and forcefully. The same thing happens during pretty much every area in the game. This kind of issue has never occurred on any other game I've played, including the first and third ME games; the lighting shift just looks very unnatural on this specific game for some reason.
I've tried changing just about every application setting in Config; Dynamic Shadows on and off (I prefer to keep those off in all three ME games as they just make everything look weird and shimmery), Light Environment Shadows on and off, High Quality Bloom on and off, Spherical Harmonic Lighting on and off, changed the number of cinematic lights, you name it. I've also tried many tweaks in Coalesced.ini and GamerSettings.ini, as well as changing some settings in the Nvidia Control Panel and Nvidia Inspector, and nothing has worked to fix the apparent lighting glitch. I've even re-installed my drivers completely and that didn't do anything.
So yeah, I'd really appreciate some help with this. I don't know if anyone else has noticed this glitch, but it really bugs me.
My specs:
MSI GeForce GTX 960 Graphics Card (all the right drivers are installed and up to date)AMD FX-8320 8-Core CPU
16gb RAM
Windows 7 Home Premium, 64-bit
DirectX 11
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