Forum Discussion
5 years ago
Those particular armor sets weren't designed to be toggled off. Was never like that in the original trilogy either.
5 years ago
@Cliffme1ster ... So this could have been the perfect time to alter it, since many fans don't use those armor sets for this particular reason.
I agree that it's damn stupid to run around like that on hub worlds.
Also, this remake-remaster debate... Yes, it's a remaster, though it had pretty shady marketing from BW. They did not explicitly oversell the tech changes in ME1, but they did not ACTUALLY show them prior to release either.
What they did promise though was "hunderds of bugs fixed", yet all you see here is all the damn well-known glitches still being part of the game.
I think it's pretty clear that BW desperately needs new technical talent in their team. That aspect was always the weakest in their games, and it shows in here as well.
I think it should have been an actual remake project, with longer development times, separately for all games. But as it stands now, a remaster, this should have been at least a major upgrade to UE4, and they could not even do that.
I agree that it's damn stupid to run around like that on hub worlds.
Also, this remake-remaster debate... Yes, it's a remaster, though it had pretty shady marketing from BW. They did not explicitly oversell the tech changes in ME1, but they did not ACTUALLY show them prior to release either.
What they did promise though was "hunderds of bugs fixed", yet all you see here is all the damn well-known glitches still being part of the game.
I think it's pretty clear that BW desperately needs new technical talent in their team. That aspect was always the weakest in their games, and it shows in here as well.
I think it should have been an actual remake project, with longer development times, separately for all games. But as it stands now, a remaster, this should have been at least a major upgrade to UE4, and they could not even do that.
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