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@GigaChadEnhanced wrote:
Then they are still just unintuitive consumables with a lack of progression/customization. A single skill line wouldn't be able to make 6 ammo powers each feel unique, which is why I still think my original solution would fare better. Especially since I only really intent to play combat soldier and are starting to get a lot of points I don't need or won't use
Same here, besides they gave the combat tree only one bloody power and that is turbocharge. Where is carnage, fortification or even power armor like Vetra. Combat tree has no regen related bonuses either. Atm the combat tree needs a bloody overhaul as grenades are not powers they are equipment. Barricade should have itself been an equipable grenade. Finally give us more slots 3 at a time is too little.
I do miss my Incendiary and Cryo powers, not to mention my old favorite Carnage, and I would love to get Flare for myself or Cora (or both!):eahigh_file:
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