Forum Discussion

307 Replies

  • Tuinbonen's avatar
    Tuinbonen
    8 years ago

    @Arsenic_Touch You can just press escape right? Every time I had that, I just press the button for the leaderboard and it's gone after that.

  • Anonymous's avatar
    Anonymous
    8 years ago

    my nexus level went up a few marks, but i didn't get that bump in AVP. so sad...

  • Anonymous's avatar
    Anonymous
    8 years ago

    Regarding cursor, now that you mentioned it, sometimes during cutscenes, the pointer was centralized, instead of stay on the spot we left it. So, sometimes, we would choose some options on the dialog, and, given we already knew what came next every now and then depending on the dialogue, we would just click again on the same place. Instead, it would centralize and have us have to target back. Sounds like a complaint of a pizza-fed humongous rotund lazy guy, but that's just another thing consuming time and hindering the fluidity of our cognitive sensibility and practicality. However, it's not something that happens all the time.


  • @arthurh3535 wrote:

    Probably mostly caused by alt-tabbing to other windows. :-/


    Incorrect. 

    IIIPripyaTIII, escape doesn't fix it. You can temporarily remove it by alt tabbing out and then alt tabbing back in. It occurs on full screen, windowed full screen and at random. Sometimes it doesn't happen at all during a playthrough and sometimes it happens ever other minute. It has been reported by numerous people.

    The bug was introduced with patch 1.05. 

  • Kondaru's avatar
    Kondaru
    8 years ago

    @Arsenic_Touch

    It *can* be resolved without Alt+Tabbing. You need to go to the menu (Esc) and then drop Your mouse (i.e. be very careful not to move it) and then go back to Your game by pressing Esc again. The issue is related to arrow not disappearing when You are *moving* Your mouse in the very moment when game should make it disappear (e.g. in dialogues, after dialogues, or after leaving any menu/inventory/skill/map screen).

    Still not a nice bug, since it can happen quite often, and thus quickly gets bothersome.

  • angrybunnie's avatar
    angrybunnie
    8 years ago

    @angrybunnie wrote:

    @MEGAF1UX, a lot of very competent developers get caught up in this kind of crapola because they are in an organization that is poorly managed.  You seem to want to blame the developers.  I am a big believer in treating people like professionals and listening to your team -- THAT is leadership.  Even the best developer cannot make a difference if his or her managers will not listen to, and respect, his or her professional recommendations about schedules, process, and other areas.  I have seen it way too many times in my career.  Like I said, the good ones give it an honest try, but often end of finding another job rather than try to influence a company hell-bent on 80 hour weeks and unrealistic schedules that ruin people's health and personal lives.  The term "Death March" is often used to describe these projects.

    On the other hand, a good management team can take a development group that is full of slackers and turn it around by implementing better processes, salvaging people that are salvageable through training, mentoring, and incentives, and by hiring new, more competent people to replace the hopeless cases.  

    If a release goes really badly, it really is a management issue because they are either not leading, not listening to the professionals that work for them, or they are allowing, or even encouraging, shoddy work -- often because they don't feel empowered to push back at their management, stockholders, or even customers.

    I was not thrilled that CD Projekt Red delayed The Witcher 3, but I respect them telling for us that they were not going to ship the game before they felt it was ready.  They are saying the same thing about  Cyberpunk 2077.  Yes, I am a bit of a fanboi for them, but really, my comments are more about the courage and integrity of the management decisions. We can agree to disagree about the game itself. :-)


    @MEGAF1UX, Did you see the Kokatu article?  Did I call it or what?  No joy in it though. So avoidable.  A shame.  :-(

  • arthurh3535's avatar
    arthurh3535
    8 years ago

    @angrybunnie wrote:

    @MEGAF1UX, Did you see the Kokatu article?  Did I call it or what?  No joy in it though. So avoidable.  A shame.  :-(

    Yes, I've heard of that. The only thing that is making me wonder is why are they the only source of 'massive unhappiness' about what happened. Really, a lot of it just sounds like a rough patch of corporate America. And I work for an international corp myself and even got to be dragged in to do testing on some of our software. If it had been a real disaster, MAE would not have ever seen the light of day. It would have just been quietly vaporware for years before someone bought it to try and start over.

    I'm sort of getting the vibe that someone has an ax to grind.

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