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Give it time, they've already demonstrated that they're going to continue adding content.
@Atfricks wrote:
Much of the people complaining about MEA MP, this thread included, seem to have forgotten that the vast majority of content for ME3 MP didn't exist at launch.
Give it time, they've already demonstrated that they're going to continue adding content.
But that's exactly the point. They had over five year to refine and build on the success of ME3, and in my humble opinion they ballsed it up. The game is boring, repetative, laggy and very restrictive. They sort of threw the baby out with the bath water when they designed MEA multiplayer.
And what's with the principle that because ME3 multiplayer started off small that somehow gives them permission or justification to start MEA the same. To be perfectly honest they should have come out with all guns blazing, not this snivelling mess, all designed to increase the grind factor and microtransactions ten fold. EA did they exactly the same thing with Plants versus Zombies - and they killed that second game dead.
I could be wrong but I think Bioware ditched the mob that made ME3 multiplayer - that was their very first mistake. Then they took away the fun factor. I bet that in 3 months time there will be more people playing 3 than Andromeda multiplayer, unless they radically and swiftly bring in more gameplay elements from 3. Thats' where the majority of the fan base has come, its just plain dumb for Bioware and EA to ignore that.
- Anonymous8 years ago
@shaggiedo wrote:
@Atfricks wrote:
Much of the people complaining about MEA MP, this thread included, seem to have forgotten that the vast majority of content for ME3 MP didn't exist at launch.
Give it time, they've already demonstrated that they're going to continue adding content.But that's exactly the point. They had over five year to refine and build on the success of ME3, and in my humble opinion they ballsed it up. The game is boring, repetative, laggy and very restrictive. They sort of threw the baby out with the bath water when they designed MEA multiplayer.
And what's with the principle that because ME3 multiplayer started off small that somehow gives them permission or justification to start MEA the same. To be perfectly honest they should have come out with all guns blazing, not this snivelling mess, all designed to increase the grind factor and microtransactions ten fold. EA did they exactly the same thing with Plants versus Zombies - and they killed that second game dead.
I could be wrong but I think Bioware ditched the mob that made ME3 multiplayer - that was their very first mistake. Then they took away the fun factor. I bet that in 3 months time there will be more people playing 3 than Andromeda multiplayer, unless they radically and swiftly bring in more gameplay elements from 3. Thats' where the majority of the fan base has come, its just plain dumb for Bioware and EA to ignore that.
You're absolutely right about the fact that they've had enough time.
I almost feel like we've become accustomed to paying for half-baked games with the hope of future developments being good.*Sigh, why can't all game companies be like CD Projekt Red?
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