Anonymous
8 years agoFeel Like Giving Up
I've been a gamer since around 1982 and Mass Effect has been one of my all time favorite game franchises. I've been trying to like ME:Andromeda, but it's just killing me and I'm about ready to give ...
One issue that I recognise is the quest issue. I find the quest log very unwieldy and you lose oversight quite easily. The way to find out what to do with a quest is to double click it in the log so it becomes tracked and the tracker will show you where to go. By itself that's ok but because you can only track one quest at a time, it's rather tedious. Also because the quest log is based on where you got the quest you may have to figure on which planet you need to be to continue a quest. It's far from ideal.
I and others have already advocated being able to track multiple quests and recategorize the quest log in a more useful manner. Not sure what BW will do.
I had issues in the first few hours of play where I had no real idea of mission locations or directions.
Then I found out the Q key and the context sensitive option for the mission tracker. If you disable "context sensitive", you get a permanent compass hud with mission location markers. If you press Q key while on walkabout, the locations are highlighted on the scenery with a range marker.
@lexandro_Albion wrote:I had issues in the first few hours of play where I had no real idea of mission locations or directions.
Then I found out the Q key and the context sensitive option for the mission tracker. If you disable "context sensitive", you get a permanent compass hud with mission location markers. If you press Q key while on walkabout, the locations are highlighted on the scenery with a range marker.
Hmm, interesting, does it also show locations then for quests that are not tracked?
Since the point of these minor tasks is to encourage exploring it makes sense that you can't track the individual locations.
What I would like to see is some hints at where you should explore to find the next item.
@EgoMania wrote:One issue that I recognise is the quest issue. I find the quest log very unwieldy and you lose oversight quite easily. The way to find out what to do with a quest is to double click it in the log so it becomes tracked and the tracker will show you where to go. By itself that's ok but because you can only track one quest at a time, it's rather tedious. Also because the quest log is based on where you got the quest you may have to figure on which planet you need to be to continue a quest. It's far from ideal.
I and others have already advocated being able to track multiple quests and recategorize the quest log in a more useful manner. Not sure what BW will do.
Some of the random generator location quests will not work if you select them, as they require you to wander around on the correct planet near the Kett or Remnant spawn points to get the clues. Those should get a quick pass through to at least have the planet location listed in the quest.
Those side missions are locked to a particular structure type. Its actually pretty simple once you "get" it. All you need to do is scout the general area for similar building types.
@arthurh3535 wrote:Some of the random generator location quests will not work if you select them, as they require you to wander around on the correct planet near the Kett or Remnant spawn points to get the clues. Those should get a quick pass through to at least have the planet location listed in the quest.
Ohh that's what he meant. Yeah I never did those, so I wasn't aware of that experience. Well, it still means I do less exploring because there is no quest tracking, because I never ended up doing those quests because I am annoyed by the lack of quest tracking and therefore never even tried them.
That aside though, even if that's true, I still would wan't to be able to track such a quest to remind me that that's one of my objectives at that moment.