Anonymous
8 years agoFeel Like Giving Up
I've been a gamer since around 1982 and Mass Effect has been one of my all time favorite game franchises. I've been trying to like ME:Andromeda, but it's just killing me and I'm about ready to give ...
One issue that I recognise is the quest issue. I find the quest log very unwieldy and you lose oversight quite easily. The way to find out what to do with a quest is to double click it in the log so it becomes tracked and the tracker will show you where to go. By itself that's ok but because you can only track one quest at a time, it's rather tedious. Also because the quest log is based on where you got the quest you may have to figure on which planet you need to be to continue a quest. It's far from ideal.
I and others have already advocated being able to track multiple quests and recategorize the quest log in a more useful manner. Not sure what BW will do.
I had issues in the first few hours of play where I had no real idea of mission locations or directions.
Then I found out the Q key and the context sensitive option for the mission tracker. If you disable "context sensitive", you get a permanent compass hud with mission location markers. If you press Q key while on walkabout, the locations are highlighted on the scenery with a range marker.
@lexandro_Albion wrote:I had issues in the first few hours of play where I had no real idea of mission locations or directions.
Then I found out the Q key and the context sensitive option for the mission tracker. If you disable "context sensitive", you get a permanent compass hud with mission location markers. If you press Q key while on walkabout, the locations are highlighted on the scenery with a range marker.
Hmm, interesting, does it also show locations then for quests that are not tracked?
Since the point of these minor tasks is to encourage exploring it makes sense that you can't track the individual locations.
What I would like to see is some hints at where you should explore to find the next item.
@jpkarlsen wrote:Since the point of these minor tasks is to encourage exploring it makes sense that you can't track the individual locations.
What I would like to see is some hints at where you should explore to find the next item.
I don't agree with that reasoning. Being able to track multiple quests wouldn't stop me from exploring. In fact because I cannot track them I never did the side quests unless I literally fell on top of them. By being able to track them I would be exploring more.
So if that's what they intended, it's having the opposite effect for me. Particularly because I can enjoy exploring but I do not enjoy run up and down the same map one quest at a time realising that each time I track a new quest I have to go back to a place I was before.
I mean I just got to Voeld on a new playthrough and I know there are like 3 people in the starting base I need to talk to for various quests. I need to actually track the quest to see who they are to be able to talk to them. That's total *.
Exploring is fine but having go up and down the map 3 times going back to locations I have already been in is not encouraging exploring.