5 years ago
Garrus AI bugged on Feros - ME1
For some reason Garrus will not move or fight on Feros, I can use his abilities but the character doesn't move or use his weapons. Not sure if this is exclusive to Garrus or if it's a problem with ot...
No, when he was stuck he'd ignore me trying to send him to a location and any call to group up. It didn't look like was trying to move either, he'd just stand in place until the next cutscene where he'd spawn next to me and then be stuck again. Which happened after reloading as well.
PC, for the most part I don't see the need. It's only happened on Feros. No other time or mission has a squadmate got stuck in place like that. Just took Garrus on a side mission and he behaved normally, following me around, responding to orders and fighting properly. Just seemed to be on Feros.
There's at least one quest on Feros where the squad will usually get stuck like that (I would have thought it would be both of them).
A quick-save and load should usually fix it, though. It's probably just some broken trigger or script (it was like that in the original as well IIRC).
They do seem to get hung up a bit more in the remaster, but that's not the same thing (they just get stuck on people or behind some placeable and run in place until you get far enough away for them to teleport).
The quest to kill the Big Verran in the tunnels on Feros always breaks AI for my characters until a reload. It seems to have something to do with the cutscene when you step through the doorway to fight the Verran.