Forum Discussion

MOJayhawker's avatar
8 years ago
Solved

Has ME:A gotten harder?

Since the 1.08 patch, does anyone notice that ME:A seems to have gotten harder in normal mode? 

I've played for a while and ridden out all the glitches and bugged quests. I've been trying to fight the Eos architect for the first time since the patch and I keep dying, over and over. I was beating it easily before on hardcore. Frustrating.

I can't find any reference in the notes that they made any modes harder to play. Anyone else notice this?

EDIT: Just for the heck of it I changed the difficulty to casual, one click lower than normal. I beat the architect in five minutes and never lost more than half my health. It is harder than it was before patch 1.08

  • Yes, it has. Check section "Enemies" of the official combat balance updates memo for patch 1.08 here.

    I don't think there's a distinction between single-player and multiplayer mobs either.

    The kett chosen you fight in multiplayer are the same as the ones you encounter on Eos while roaming.

    That's the reason why, for some time before patch 1.07 (or was it 1.06?), the game difficulty setting affected both SP and MP modes.

    For me, 1.08 enemies are too aggressive especially when you have to complete a MP match on gold.

    Even basic raiders keep killing me in two shots on silver since the patch. It's like they always score critical hits or something.

12 Replies

About Mass Effect Franchise Discussion

The fate of the galaxy lies in your hands. Join the Mass Effect community forums and tell us how you'll fight for it.19,132 PostsLatest Activity: 5 hours ago