Forum Discussion
@adrest4 wrote:
Game's no more buggy than most normal releases, not enough issues to put me off playing.
I wish more people thought like you. They seem to think an 80 hour long game should come out flawlessly.
Most people don't seem to get it - but even if you hire a testing team, they're such a narrow search scope. The reason all these problems come out at release is because all of a sudden there all millions of people playing - millions of people doing different things, triggering different things. There's no testing team on Earth that has the capacity to sweep for bugs like a playerbase does.
Not only that - but they're developing for 4 different hardwares at this point - that means 4x the testing needed, and 4x the likelihood one of them will get bugged.
I know I develop my own game as a hobby - and every single time I'm working on a new demo release, I go back - all the way back to the first level I designed 4 years ago - and being the only tester, I still come across bugs I need to fix! You can fine pick it and believe it's all fine - until the one odd circumstance you do something that forces a bug out of hiding.
People need to be more lenient with developers. I'm not saying we should blindly accept poo on a silver platter - but I beat this game 4 times, there are no progression halting bugs in this game. It is not broken, just buggy - and even then, the bugs are not major experience breakers. Am I annoyed that I can't complete some tasks on NG+? Sure, but I'm not gonna stomp around and act like the game is a disaster.
This reminds me of people absolutely losing their minds that you could fall through the wall/floor in Assassin's Creed (I can't remember which entry it was).
Even better is when they cite the past - acting like games weren't buggy then, when virtually every game to ever exist has bugs and quirks.
Atleast now we have the technology to fix games after the fact.
No, but I actually did that before MEA launched. That is, single character playthrough from ME1 to ME3 (up to Citadel DLC/Sanctuary... cannot be bothered with the last 20 minutes of ME3 anymore, bleh).
Personally I have not encountered anything game breaking. On my second playthrough 140ish hours overall. Relatively bug free for me (I don't play MP at all, so that is a factor) silly animations and visual glitches only. No total quest failures either. If something glitched, just reloaded an earlier save and all good. Happened maybe 5-6 times, low enough to not bother at all.
- Anonymous8 years ago
It's downright alarming buying a game to play another. MEA is shelved since April 7th. Waiting for a patch I don't trust will solve issues I'm expecting.
- 8 years ago
Well after playing it 4 times and spending over 500 hours on it, I needed to get some shepard back in my system. MEA is good in terms of combat, but Shepard is the protagonist that I want to be associated with. Now if only they could cut and paste the MEA combat system back into the trilogy lolol....
- Anonymous8 years ago
I dont know, im having fun with it and not planning to stop anytime soon. There are bugs of course which i didnt (or i did just cant remember) met in the previous versions, and most of the bugs i experienced are audio related rather than combat/gameplay. But so far i didnt think about stop playing it.