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Anonymous's avatar
Anonymous
9 years ago

Insanity difficulty is too easy

Please increase the difficulty, or add an additional mode.

19 Replies

  • Anonymous's avatar
    Anonymous
    9 years ago
    • Eos and the "ambush" at Site 1 and this is where my troubles begin.

    For this fight, the easiest way.. is don't leave the room.  Put one guy on left and right of door.  Sit at the back behind desks and wait for the kett to come to you.  And just pick them off as they enter.. With the fiend.  Get on roof above it, dodge it's attacks and kill it.

  • Vellu78's avatar
    Vellu78
    9 years ago

    @rugster wrote:
    • Eos and the "ambush" at Site 1 and this is where my troubles begin.

    For this fight, the easiest way.. is don't leave the room.  Put one guy on left and right of door.  Sit at the back behind desks and wait for the kett to come to you.  And just pick them off as they enter.. With the fiend.  Get on roof above it, dodge it's attacks and kill it.


    True. potentially the first "overwhelming" encounter in the game. Not sure if it is designed that way. but for me in my first playthrough this was the mission that tought me the importance of being mindful of your surroundings. Like going to rooftops, finding multiple covers (enemies from every direction), using the jetpack in combat. That sort of thing.

  • Anonymous's avatar
    Anonymous
    9 years ago

    hahaha yeh.. using that "hover and fire mode" what a joke.. they just shoot you out of the sky.. it's great for distance shots from cover like a rock or something with sniper or close by to ambush 1-2 leftover units.. but not in the heat of the moment.  Havarl is a nightmare as well, they just shoot you through the foilage.. you can't see the Roekaar. they are lethal, have to run to cover, peep, spot, peep, shoot a little.. lol.   It's intence.  But the straight on fights are great.  In Insanity level.    But you need to be real careful with rushing into combat.. died so many times charging in and getting the floor blown out from under me as I realised there's a dozen more Kett surrounding me that I didn't even know were there. 

    Don't know if the game is lagging somehow but they sometimes just don't show up as blips unless you have direct line of sight.

  • Anonymous's avatar
    Anonymous
    9 years ago

    I agree Insanity is too easy.  It's because the devs decided that bullet sponges = difficulty.  Enemies just take like 20 power combos or 4 clips from a gun, yet they can only shoot marshmallows back.

    Seriously - the biggest challenge in this game is playing Insanity on level 132, where the Kett Cardinal takes a totally reasonable 30 rockets to kill (totally not reasonable).  The only single reason it's challenging is because of how broken the scaled health and health regen stats are.  It makes it nigh imposisble to strip the Cardinal of her shield because her Orb regens before you can even kill it.  The only single way I found to beat her was to unleash 30 rockets on her, 1 for the orb, 1 for her - rinse repeat.  Technically she only has 15 rockets of health - but is that even reasonable?  15 rockets?  Nah.  Bioware dun goofed.  

    Yet I even have the video on youtube - I can do the entire end run of the game on Insanity without ever even losing more than half my health.  The game is a JOKE on higher difficulties, there is no tangible challenge - just impedance of progress due to tedious health levels.

    It's a shame too because it appears Bioware has absolutely no plans to rebalance things, they've had months and not even one change in the right direction. 

  • Anonymous's avatar
    Anonymous
    9 years ago

    Playing


    @rugster wrote:

    Either you're all trolling.. lying or playing with maxed out chars.

    Playing from Lv 1 on Insanity.. is not easy.  That Rescuing Moshai v 3 Fiends.. that have more hitspoints than you can take down.. easy? Yeh right, cloud cookoo land if you reckon so.  Only if you manage to get them jammed between the stairs to the top ledge.. and don't fire at them at all yourself, just let your 2 ai's fight them.

    The main gameplay is fairly easy, stay in cover etc, pop out.. don't get flanked and so on.  It's great fun then.  Even the Preators or whatever the shielded bosses are, not so bad.

    But some of the setpiece missions are insane.  At the correct level.  Once you're lv 50+ everythings easy.  Running around with uber weapons etc. 


    Playing a maxed out character is 52 level scaling difference.  It is arguably harder than doing it with a level 1 fresh character lol.  I guess most people haven't reached max level yet to know this - but anything over 80 is a punishment to the player.

    You effectively cap out at 80 - you can have all guns and armor to X - and at level 80 you have enough skill points to go Rank 6 in most of the profiles - so 80 is the player's effective cap - sadly, the enemies continue to scale up to 132, whereas you stagnate.

    It makes the game a pain in the butt.  I have been posting about it for like 2 months now.  Kett Cardinal on 132 insanity has 15 rockets worth of health - not including her stupid shield orb.  Basically, way more than a level 20ish would face at the same point in progression.

    If you're gonna play insanity I would actually recommend you do it on a fresh character to save yourself stress.  I have done it both ways - and the new file way was much easier by my own personal opinions.  

    That said - the difficulty is a joke either way - just more health for everything. 

  • Qwii01's avatar
    Qwii01
    9 years ago

    @Phoenixflieger wrote:

    @Qwii01 wrote:

    tbh, I'm actually having a time of it with my Insanity run. started a new character after I finished my first play thru. Didn't start a NG+ run (posted a question asking about how NG+ works already but at the time I started the new toon, didn't understand how it worked) but rather I made a brand new toon and put it on Insanity difficulty. Got to Eos and the "ambush" at Site 1 and this is where my troubles begin.The best attempt for me was that I can get the mobs down to 2 left and then I die. (it's not even the fiend that's killing me, it's the kett) After about 2 hours of doing this ambush over and over and over, I gave up ...for now.

    I'm guessing that Insanity plays out differently if you're running a NG+ due to the stuff that carries over??


    I think it is agreeable to add an insanity+ instead of tweaking the current one. There are always different skills of players.

    I think of myself as an casual gamer and much too old with mediocre hand/eye coordination abilities and I found insanity in ME trilogy a bit too easy.

    Basically once you carry over weapons or levels (like in ME, no idea how exactly it works in Andromeda single player) the next playthrough even on higher difficulties is usually easier.


    Now that I know how to start a NG+, I'm gonna take this character thru an Insanity run ...i'll take the perks from the first play-thru. Prolly gonna restart my other character on Hard; i want to redo her look anyways and her name

  • Qwii01's avatar
    Qwii01
    9 years ago

    @rugster wrote:
    • Eos and the "ambush" at Site 1 and this is where my troubles begin.

    For this fight, the easiest way.. is don't leave the room.  Put one guy on left and right of door.  Sit at the back behind desks and wait for the kett to come to you.  And just pick them off as they enter.. With the fiend.  Get on roof above it, dodge it's attacks and kill it.


    I figured out that this was the room to be in. Now all I gotta do is have the patience to wait for them all to come to me :P

  • Qwii01's avatar
    Qwii01
    9 years ago

    @rugster wrote:

    hahaha yeh.. using that "hover and fire mode" what a joke.. they just shoot you out of the sky.. it's great for distance shots from cover like a rock or something with sniper or close by to ambush 1-2 leftover units.. but not in the heat of the moment.  Havarl is a nightmare as well, they just shoot you through the foilage.. you can't see the Roekaar. they are lethal, have to run to cover, peep, spot, peep, shoot a little.. lol.   It's intence.  But the straight on fights are great.  In Insanity level.    But you need to be real careful with rushing into combat.. died so many times charging in and getting the floor blown out from under me as I realised there's a dozen more Kett surrounding me that I didn't even know were there. 

    Don't know if the game is lagging somehow but they sometimes just don't show up as blips unless you have direct line of sight.


    By the time I got to Havarl, I'd already crafted my sniper rifle and spec'd so that I could see thru walls when aiming. Those Roekaar were easy to spot thru the foliage ...and if they can see you thru them, means I can shoot them thru it too ...it's those invisible creatures that annoyed me more on that planet the first play thru

    edit: those kett manage to blend in on almost every environment they are in, must be a product of their genetic engineering but yea, many times I've gotten killed on my first normal play thru because I rushed in and got surrounded by kett before I realized they were there

  • Anonymous's avatar
    Anonymous
    9 years ago

    yeh i find alot of the game is just picking the right spot to fight from.. it's only when you get stuff like ancient fiends wandering into the middle of a roekaar fight that it all goes to..

    Unfortunately a few bugs in relation to distance fighting, ai doesn't really react well in many occasions, but expect that'll be fixed.. I actually got killed earlier by basic kett during a narrative only run.  Lol.. easiest level in the game and the ganked me because I wasn't paying attention to my location.

    Oh of course the infiltrator perk.. never thought of that.   Yeh I'll set that up.

    The wraiths you can spot either as a slight shimmer.. but I usually run around with my scanner out.. easy to spot then.

    I really like about the game is that you can just knock the diff down a level if it's insane.. then pop it back up for the next encounter.. instead of having to completely restart a game.

    Also a few places where they spawn "en masse" and just swarm you.. there I just stand on top of the nomad or a rock.. thank god for rocks..

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