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To my mind the issue is two fold....
1) Bioware tried to do too much. They introduced, developed and wanted a good bond with MANY places and people, which just isn't possible in the story setting they have created. Double the cutscenes or more and maybe, but then you would be playing more character game and less FPS. They SHOULD have just limited the number of characters and scope of the development of the game to a tighter and more limited menu of people especially and places possibly.
2) They fell into the trap of number one for the same reason people really blast MEA.....people are comparing and expecting all the development seen in the 3 GAME SERIES in a single game. If people remembered what ME1 was like, especially the writers, and only compared apples to apples, then the characters and places compare better. ME1 still had a better story and characters but again, I think this was because the writers fell into the trap along with players. They should have just introduced the area, a more limited group of characters, hinted at a broader scope and left it there. Honestly....I would have loved to be able to play the arrival of the Nexus to Andromeda and let THAT be the start instead of handling it in books. Can you imagine if they treated it a bit like DA series, and you got to play someone like Sloane, and get to make all the choices about the uprising, being kicked off and having to settle Kadara.... Then game 2 was the Ryder saga, and thus you have an interesting continuation to the saga..... Let Ryder twin be the third game...trilogy complete.
I just wanted to say i have to disagree with the poor graphics statements. Facial animations ? yeah they are a bit off but if we are talking actual in game textures, lighting , color reproduction and all that stuff then no , the graphics are really really good IMHO . Being a Audio/Video addict lol i love how the smaller details made it in this game . The fact it goes even further by supporting a full RGB color spec with HDR and Dolby Vision is even better. Look at how the shadows and brightest to darkest areas in the game have an amazing smooth gradient to them. Eye adaptation is done perfect , Banding is pretty much no existent , Color gamut is ....Ahem...lol sorry was getting a bit into AV geek stuff there. In short I was very impressed with the game graphics and will have to respectfully disagree with the poor graphics opinions some have.
As for the game itself , in short i really like it. I enjoyed the tie ins and how it is a side story to the original Trilogy. The fact that a way smaller team work on it and it is only one game compared to 3 id say it turned out well. Yes it wasn't as deep if you will as the first 3 but i still got attached enough to the story to be driven to keep going and complete it. Only grip i had was the random spawning data pads...look if some one sets or drops the pad down how in the heck does it randomly move around all by itself. If i missed the pad at one camp by the time i got to the other one out of say 8 of them i found the pad was gone and probably spawned over at a place id already been earlier. I swear if i had had a hammer and some nails those side quest would have been a lot faster. :P
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