This is the information from the dump file located in Bioware/Mass Effect 3/BIOGame/Logs
Microsoft (R) Windows Debugger Version 10.0.10240.9 AMD64
Copyright (c) Microsoft Corporation. All rights reserved.
Loading Dump File [C:\Users\n3v3n\Documents\BioWare\Mass Effect 3\BIOGame\Logs\unreal-v6383-2015.09.24-15.36.13.dmp]
User Mini Dump File: Only registers, stack and portions of memory are available
Symbol search path is: *** Invalid ***
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* Symbol loading may be unreliable without a symbol search path. *
* Use .symfix to have the debugger choose a symbol path. *
* After setting your symbol path, use .reload to refresh symbol locations. *
****************************************************************************
Executable search path is:
Windows 7 Version 7601 (Service Pack 1) MP (8 procs) Free x86 compatible
Product: WinNt, suite: SingleUserTS
Machine Name:
Debug session time: Thu Sep 24 16:18:54.000 2015 (UTC + 2:00)
System Uptime: not available
Process Uptime: 0 days 0:42:44.000
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This dump file has an exception of interest stored in it.
The stored exception information can be accessed via .ecxr.
(2790.504): Access violation - code c0000005 (first/second chance not available)
*** ERROR: Symbol file could not be found. Defaulted to export symbols for ntdll.dll -
eax=00000000 ebx=160d88e8 ecx=00000000 edx=00000000 esi=160d88a8 edi=34c0f0bc
eip=77c90c82 esp=34c0ed7c ebp=34c0ed8c iopl=0 nv up ei pl zr na pe nc
cs=0023 ss=002b ds=002b es=002b fs=0053 gs=002b efl=00200246
ntdll!NtGetContextThread+0x12:
77c90c82 83c404 add esp,4