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@holger1405 wrote:So imho they did lots of things right in the last decade, plus non of this games you mentioned are "huge flops", not even Andromeda.
It for sure sold not as many copy's as Bioware hoped for but it still wasn't a financial flop. (And I said what I think about the perception of the game as a "really bad game" overall.)
Flop = Advertising and people expectations over actual project. It wasn't a financial flop because people like me bought the game day-one, not waiting for reviews. Unlike Anthem. Star Wars: The Old Republic started off great but mistake after mistake after mistake brought it to the state where it is now. And don't get me wrong, as a Single Player campaign, SWToR is still awesome but as a MMORPG??? HUUGE flop. So, fan-boyism aside, BioWare has taken a downside trip. Is it EA's involvement? Is it bad management from BW side? The fact is they need to come up with something BIG in order to clear their name. Past honors can only keep you relevant so long...
Flop = Advertising and people expectations over actual project.
Something that is purely subjective as well btw.
@gngmelcalaniye wrote:
So, fan-boyism aside, BioWare has taken a downside trip.
In my experience Fanboys try to blame EA for Bioware's mistakes. 😉
But as said, they made mistakes, no doubt, to abandon Andromeda was the biggest imho, but they did not made the same mistake with Anthem.
What they need to do is to make good games. I think they are very well capable of doing that.
- 6 years ago@holger1405 They are totally capable of it, I think they need to atract some more experienced staff in big game worlds back on the roster.
Also, if Andromeda gets a sequel, downscale it abit. As someone saod earlier in the thread, it felt like the game just had everything thrown at it as if it was an ME3 shape game. Instead of treating it as an ME1 style game and building andromeda from the ground up like they had to do with Milky Way.
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