Forum Discussion
@Ghostryderflyby wrote:
Did you play the game on release? It was a buggy friggin mess. I don't need to detail the bugs, because a google search will net you video after video of what everybody was experiencing, and it was a whole lot more than just facial animations. Besides, my point was that now that they have fixed the issues so it is now a good game, they are yanking all support. It's idiotic.
I did played the game from the Trial and I did not encounter any major bug, so I have to agree with @sblantipodi, it was not unfinished, even pretty good optimised, at least for Nvidia hardware.
Every game has some bugs, the critic at the bugs of Andromeda was blown out of proportion, like the rest of the criticism was.
As for your point, this is the second ME game in a row where Bioware gets very harsh criticism, imho far to harsh criticism, for their work. So maybe, just maybe, they simply had enough.
Game developers are just humans too, the manner of the blowback against Andromeda was so incredibly far below the belt that I won't blame them.
@holger1405 wrote:
@Ghostryderflyby wrote:I did played the game from the Trial and I did not encounter any major bug, so I have to agree with @sblantipodi, it was not unfinished, even pretty good optimised, at least for Nvidia hardware.
Every game has some bugs, the critic at the bugs of Andromeda was blown out of proportion, like the rest of the criticism was.
As for your point, this is the second ME game in a row where Bioware gets very harsh criticism, imho far to harsh criticism, for their work. So maybe, just maybe, they simply had enough.
Game developers are just humans too, the manner of the blowback against Andromeda was so incredibly far below the belt that I won't blame them.
Well consider yourself lucky on your "bug free" experience, because you clearly did not have the typical experience with MEA. I'm a die hard ME fan and have over 1k hours into many play throughs of all of the games. I have even read the books, and I would love to have gushed over the game. Now that it's patched and working like it should have on release, I can say it's a very good game. Unfortunately EA used it's entire customer base as beta testers though, and the result was a mess. I have a very capable system , to include a GTX 1080TI, so hardware was not the problem. This game may have been finished in a content sense, but it was far from finished in the polish respect. It was horribly buggy across many platforms and hardware abilities, and clearly was not vetted through beta testing to squash those bugs before release. That is not a finished product, and would be akin to Chevy selling you a car that is still in primer (base coat only, no paint for the non car people) and is only firing on 5 out of 6 cylinders.
EA has developed a policy of push it out the door, done or not, to start making money, then patch it and fix the issues later. The result is releasing flawed unfinished products, which end up garnering poor reviews because of technical issues. If they would take the time to polish the game and resolve those issues before release, they would get far better reviews. And them blaming the poor reception because of the myriad technical issues on the customers, instead of their own release of an unfinished buggy product, is just proof of how out of touch they have become with their fan base.
- holger14058 years agoHero+
The initial reviews of professional gaming sides and magazines were not bad at all. Not enthusiastic, but not bad either. I think they pretty much got it right, a good game, but not a great one.
A lot of the hysterical criticism at Andromeda was fuelled by people who had no interest in the game, but rather wanted to push their own agenda, (Anti SJW people and others.) and the imho completely exaggerated "facial animation" debate.
Also, with all due respect, you can't know if my experience with the game was atypical. There are simply no numbers available to back your claim (that the majority of people did encounter major problems) up.
And no, "many post on the internet" are not proof, this game did run or runs on literally millions of machines.
On a side-note, there were enough early driver problems in regards to your 1080ti.
Furthermore, I highly doupt that EA (Or games from studios owned by EA) are in any way more "buggy" then games from other studios. It is in the nature of things that a lot of Bugs are only encountered after release.
No company in the world, not even the mighty Microsoft with the Windows Insider Program can prevent bugs. There are several hundred millions different hard and software configurations out there, no gaming company in the world can test their games at a big enough number of systems to prevent bugs, not even remotely.
- 8 years ago
@holger1405 wrote:The initial reviews of professional gaming sides and magazines were not bad at all. Not enthusiastic, but not bad either. I think they pretty much got it right, a good game, but not a great one.
A lot of the hysterical criticism at Andromeda was fuelled by people who had no interest in the game, but rather wanted to push their own agenda, (Anti SJW people and others.) and the imho completely exaggerated "facial animation" debate.
Also, with all due respect, you can't know if my experience with the game was atypical. There are simply no numbers available to back your claim (that the majority of people did encounter major problems) up.
And no, "many post on the internet" are not proof, this game did run or runs on literally millions of machines.
On a side-note, there were enough early driver problems in regards to your 1080ti.
Furthermore, I highly doupt that EA (Or games from studios owned by EA) are in any way more "buggy" then games from other studios. It is in the nature of things that a lot of Bugs are only encountered after release.
No company in the world, not even the mighty Microsoft with the Windows Insider Program can prevent bugs. There are several hundred millions different hard and software configurations out there, no gaming company in the world can test their games at a big enough number of systems to prevent bugs, not even remotely.
If you think your experience was the norm and others were just being complainers, I suggest you check out the following links. I personally experienced many of the issues in the videos myself. Even after the patches, there are still issues with Sam or squad mates repeating pre-quest statements for completed quests when passing back through a quest area, or having 2 of the same squad mate aboard the Tempest, one which you can talk to in one location, and another somewhere else on board that you can't.
https://www.youtube.com/results?search_query=mass+effect+andromeda+bugs+glitches
http://answers.ea.com/t5/Bug-Reports/bd-p/mass-effect-andromeda-bug-reports-en
Again, just because you lucked out with a "bug free" experience, doesn't make that the norm. I have been a PC gamer for 20 years, and have played hundreds of titles, and MEA was by far the most buggy and unpolished AAA game I have ever purchased. And again, if EA had given it the time it needed for the polish to fix those issues before release, the game would have gotten a MUCH better reception. EA blaming the poor reception on their customers, instead of their poor decision to release an unfinished product, proves their disconnect with their customers.
And again I LOVE the ME series, and would love to have raved over the game. I did give it a 7 in my early review with the bugs, and said if they'd have polished the game and fixed the issues before release, it probably would have garnered a 9. Now instead of acknowledging their screw up, EA is throwing a temper tantrum and punishing their customers/fans by killing the game and possibly franchise. A smart, non vindictive response would have been to fix all of the bugs, do the DLC, and re-release the game with the DLC included. It would have garnered far better reviews and sold more copies, and made their fans happy. Now they've just killed the game, crushed the fans, and left the franchise hanging in limbo.
You can defend that course of action if you want, but as a fan of the series who wants more ME and MEA, I have to ask, why would you?
- 8 years ago
I'm another of the ones with enough luck to experience almost no issues... And I have AMD GPU and CPU
@Fred_vdpThe unskippable loading screens was a design decision, I don't think that is one of the things that qualifies the game as "unfinished"
Anyway, I know that there were a lot issues that made the game worth to delay a little bit, I think that would be wise to do.
The people complaining is something common on the internet, I mean there are whiners everywhere... that just happens and you can't avoid it. I think that the game was a good game, not as great or addictive that the previous mass effect games, but good.
When I bought the collector edition, although not advertised, I hoped for some future dlc included, at least that used to be how bioware sell the collector editions for ME2 and 3 (those were day 1 DLC, but still).
I think the point here is how EA is handling the situation right now, not how the game was launched. A company with such a revenue, is able to keep and improve on a bad launch, and I don't think that the numbers didn't add up with the amount of pre orders and launch sales (I'm guessing here). Anyway, they decided to kill the game, no support, no fixing, nothing new to re-engage the fanbase.
And if you check all the noise that this news as well as all the reviews and the number of people still playing, I think that they could still revert the situation. But this... this feels like a "so long loosers."