Forum Discussion
sweetpoison0011
4 years agoSeasoned Ace
@Gan_XodosThe reason for capping FPS is to save some resources for new situations like a dialog between party members, missions updates and other things. Uncapped the game engine will make use of most of the resources (do not mistake game resources with windows resources) and most of what problems you encounter could be avoided by capping the FPS for a 15-20 lower than what you get uncapped. It won't make any visual difference but it will help in terms of scripts running (perfect test would be accessing R&D station).
Apex affects the gameplay only by reward, the xp goes for apex team not to Ryder. That is like a gateway between single player and multiplayer and I only use it for extra research data and credits.
Gan_Xodos
4 years agoNew Adventurer
Oh gotcha, gotcha.