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Yeah, there's something really wrong with the UNC worlds. On a significant number of them, the game is freaking out with the camera pointed in specific directions (even though there's nothing there). With the in-game monitoring tools, you can see frame times spike massively at regular intervals on these planets with the camera pointing the right way. Hopefully this is something they'll fix; these planets perform normally on consoles.
Normandy stuttering is unrelated. You'd probably notice it also outside the Citadel embassies (depending on your setup) and on some of the hubs in ME2 and ME3. I doubt they ever do anything about it.
Stuttering outside uncharted worlds only seems to be a problem on my laptop, but not on desktop.
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