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Try to repair the game.
(Origin > Game Library > right click MELE > Repair)
(Steam > Game Library > right click at MELE > Properties > Local Files > Verify integrity of game files.)
- mcsupersport4 years agoHero+
How high are your paragon and renegade bars?? Some of these actions need fairly high bars, and if you have visited every main core world, you raise the amount needed for every core world visited. The system works by my understanding as a % of how much you have versus how much you have unlocked and MAY have. So if you have unlocked multiple worlds but haven't done the quests there, you may have say 25% of the total possible you can have of Paragon/Renegade and the interrupt needs say 50% of what you CAN have. If you are on PC, then you can use a save editor to add Paragon/Renegade points and see if it makes a difference.
- holger14054 years agoHero+
Are you sure?
If that would be true I would never see a renegade interrupt but they are always there for me.
So I think they are not bound to the amount of Paramount or Renegade points.
- Fred_vdp4 years agoHero+
@mcsupersport wrote:
How high are your paragon and renegade bars?? Some of these actions need fairly high bars
Interrupts have no requirements.
"Unlike Charm and Intimidate, Shepard is not required to have any minimum amount of Paragon or Renegade points in order for an interrupt to be presented. All characters will encounter the interrupt at the appropriate time, assuming they made the correct dialogue choices to reach that interrupt as described below (if any)."
- mcsupersport4 years agoHero+@Fred_vdp Guess I was wrong.....
- 4 years ago@mcsupersport My paragon was full when I ran Tali's loyalty mission. Grunt's interrupt works fine on console at a lower renegade than what I had at the time on PC (around 30%) and the reporter one as I understand it should show up no matter what, that's how it's always worked in the past and still works on console for me. I was around 50% renegade for Samara's recruitment mission.
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