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The main annoyance I have is how little credits are rewarded in ME3 Legendary.
I brokered peace between the Geth and Quarians? My reward a measly 25K credits or whatever. I helped cure the genophage and my reward? Another measly 25K credits (I'm generalising the problem rather than specifically how many credits are rewarded - the point is, it's such an insulting reward for the work and hours you put into the game).
I play on Insanity and I want to max out various upgrades and try out all the different weapons - is it really so much to ask for more credits?
Bioware really need to consider how the whole credit rewards are handled and increase it based on difficulty played. This is a remaster, at least let us enjoy it to its fullest potential. At least half the weapons and items I don't even bother trying out because of this.
If some people actually enjoy the measly amount of credits they get on a save the galaxy mission where finances would be a black hole of unlimited investment - give us the option to toggle more/less credits or something. That should keep everyone happy.
At the very least Shepard should have been awarded the same credits he had at the end of ME2, but apperantly that is lore breaking but not starting a NG+ with all the credits awarded on a previous timeline.
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