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First, paragraphs would really make your reply easier to read.
@KangQeng wrote:
I'm not downgrading normal people I'm downgrading the developers choices.
Well, imho you did exactly that by implying that the completely fine looking Sara Ryder we have in the game (not supermodel fine but completely fine in normal standards.) is somehow ugly.
KangQeng wrote: When seeing face models and comparing them to actual content in these games I have to make a critique as a fellow artist and gamer who feels let down by production quality. This brings me back to Jayde Rossi. Why present her as the face/appearance model but not have any similarities between her and the actual game character? Do not present good looking people as character models but end up with something else in the game. It makes no sense as an artist. It would make you wonder who was the appearance model for Van Gogh's Scream painting if he had used a model.
Criticising an artistic choice is one thing, allege that Bioware made Sara Ryder look the way she looks now because they tried to "appeasing SJW individuals" is something completely different.
You did the later and you did that without any kind of real facts to back up that claim.
You also could see how Sara Ryder would look in game long before the game was released, and as said before, you can create your own character if you want to. The character creator is not the best ever made, (and as you rightly said Bioware already stated that they will improve it.) but it's still easily possible to achieve good results with it. (There are plenty of guides on the net if someone needs help with that.)
Like I said its a matter of my opinion that I will not change. I've already presented my facts with lists of names you can look up to see the facts. Pretty sure in my last post to you I said you made good points and I also noted I did double takes on them since some of them did seem fishy after going through them. It did not sway my opinion to changing it to yours because I had other facts that didn't sway my opinion. Again look at the list of characters and models they are portrayed to resemble, it says a lot when you come to Mass Effect Andromeda. When one sibling looks like their real life model and one doesn't.
And your nitpicking out of my three paragraphs, (yes I did indent to indicate paragraphs, this isn't an MLA style term paper so I'm not hitting return twice before indentation). There is no difference between criticism and opinion. I've had these conversations with my professors all the time when they criticize my work. I tell them thanks for their incites and thanks again for their opinion when they think I should have done this instead of that on a project. Criticism and opinions share the same goal, giving voice your thoughts on subjects. I made my criticism on a game and feel they made ugly choices to be politically correct with the SJW movement (if true its something the developers are never going to come out and say it because they would lose their consumer base). Again that is my opinion, not an allegation, one you can agree with or as you are now, disagreeing with and that is fine with me. I'm not try to convert you, just stating the facts of whats been done with past characters from the previous trilogy and whats been done now to characters in this new installment to the ME world. Again take a look at the list of characters I posted up earlier and their confirmed, factual, real life model counterparts (again I can not stress enough that these list of names are proven facts released by the developers of ME Trilogy). You can disagree with my opinion and I can agree to disagree with you and we can move on. Below is a link to tallying every character together in one list so you don't have to do separate searches for each individual ME character:
You even failed to mention that my subjective view on this particular series has been ingrained due to the list of good looking people past characters were modeled after. If this was a continual trend to be implemented into the current installment, don't represent a realistic CGI rendering of Steven Brewis as Scott Ryder but skimp out on Jayde Rossi with Sara Ryder. It feeds into my views, and others, that mabye the SJW is affecting the concept artists in the development team cause hey it could happen.
Now onto character creation, if you've spent long hours making characters in say Skyrim or I don't know the ME games, the mechanics are easy to handle. I also admit its hard to make a good looking character so I always, in terms of the ME trilogy, went with the default look. Skyrim is different because with add mods you can change many aspects of facial features and go crazy with it to beyond the point of insanity. But, a big but, if my attempts to make a character better than the default ends up looking like a mess all the time and I have to end up looking at website manuals to help me make a better character, that is doing too much and you can obviously tell the developers are saying "quite experimenting with character creation and just use the default." Again my opinion/criticism on this particular character creation screen.
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