10 years ago
Mini Map?
Am I missing something?
Is there REALLY no mini map in this game? lol....
How can they make games set a thousand years in the past with mini maps but then make a game with civilizations tens of ...
Thanks.
You're right that I play on PC but I use a controller so there's no quick map on missions.
I can click R3 for the arrows but have to pause for the map. No biggie.
I just can't fathom why they didn't give us a mini map on the HUD when they give us one in games like Dragon Age. hahaha
It would make sense in this game given the incredibly advanced tech the characters use.
Anywho...thanks again.
ME1 had a radar, but they got rid of it starting ME2 because the Xbox 360 couldn't handle it. ME1 on Xbox 360 runs at ridiculously low framerates in combat, sometimes even falling to 13fps. They had to make some sacrifices in the sequels to keep the game playable.
Fun fact: That's also why combat and non-combat areas are separate in the sequels. The Xbox 360 has so little RAM that they decided to have dedicated non-combat zones where the combat animations didn't need to load into memory. In ME3, holstering your gun in combat areas isn't even possible, even on PC.
@Fred_vdp wrote:
ME1 had a radar, but they got rid of it starting ME2 because the Xbox 360 couldn't handle it. ME1 on Xbox 360 runs at ridiculously low framerates in combat, sometimes even falling to 13fps. They had to make some sacrifices in the sequels to keep the game playable.
Fun fact: That's also why combat and non-combat areas are separate in the sequels. The Xbox 360 has so little RAM that they decided to have dedicated non-combat zones where the combat animations didn't need to load into memory. In ME3, holstering your gun in combat areas isn't even possible, even on PC.
Ahhh...will be nice when they stop making games with PS3 and XB360 in mind...completely.
I wish all PC games were a completely different entity from the crippled console versions.
I understand that they prioritize consoles because they're a bigger market for this game genre. Dragon Age Inquisition, despite being a great game, suffers a bit from 'consolitis' as well, with some horrible menu designs, awkward tac cam controls, and 8 ability limit. BioWare released a video about how DAI was seemingly designed for PC, but after the game was released, much of what they said proved to be untrue and the video got taken off their official YouTube channel.
There have been some good developments, however. You can see some changes in game design with The Descent and Trespasser DLC. BioWare chose to ignore last gen and as a result waves of enemies were much larger, resulting in fights of bigger proportions that wouldn't be possible on PS3 and Xbox 360.
In two weeks Mass Effect Andromeda will be featured at the EA Play event, so maybe we'll find out if this trend continues.
I am also curious of what we will see from ME A at the E3. Let's hope it's good stuff.