Forum Discussion
Even though not releasing the other equipment cards may not have been the best idea at release it is still better to take these things slower. You can break the games balance in later stages and end up having overcorrections or nerfs instead of buffs because the power creep catches up to ramped up mechanics from knee-* changes. Changes may eventually need to be made. I am not denying that. But for the games longevity patiently making gradual changes with more known factors is key.
@BANDIT440 wrote:
Even though not releasing the other equipment cards may not have been the best idea at release it is still better to take these things slower. You can break the games balance in later stages and end up having overcorrections or nerfs instead of buffs because the power creep catches up to ramped up mechanics from knee-* changes. Changes may eventually need to be made. I am not denying that. But for the games longevity patiently making gradual changes with more known factors is key.
Except there really won't be any significant long term power creep in this type of Multiplayer. This isn't a game where there is ever escalating power increases. At a certain point, you reach absolute maximum power. Yes, they'll add new stuff. But it's not like they'll be adding an Ultra-Ultra Rare tier that starts outclassing everything in the game and it is unlikely every new thing they add will be Ultra Rare and super powerful. Most things will end up being sidegrade rather than upgrades. There likely won't be additional character levels added. Most certainty won't be additional ranks added above 10. They won't be adding new gear that is ridiculously over powered. Biotic War Amp was released recently, it adds a mere 15% damage to biotics, which is of questionable usefulness. If we ever get an upgraded gold version of that at some point, we're probably looking at 25-30% at most. And at gold tier, that's really not much of a damage boost.
And let's not forget that there will likely be a Platinum Difficulty added like was added to ME3's Multiplayer. The main reason it probably wasn't added to begin with is because players simply won't be geared for it right away. It's bad enough right now having low ranking players trying to get low level, low rank characters into Gold with an Avenger.