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Anonymous's avatar
Anonymous
8 years ago

[Old Report] PC - Can't Equip Multiple Rare Augmentations at Once?

Seem to be having an issue with augmentations. Crafted two of them. (They both do show up after research and are selectable)

Battlefied Assist Module - Rare / Special Augmentation

Vintage Heat Sink - Ultra Rare / Gun Behavior Augmentation

I can only attach one at a time though and I'm trying to understand why. Is there a restriction where I can have only one Rare or better when crafting a weapon? I'd assumed because they were different mods I could have them both on the same weapon.

5 Replies

  • I think the problem is they are both considered "special" type mods and you can only have one.  Even though the one doesn't say Special in the label it changes the gun a lot so it's considered one.

  • Anonymous's avatar
    Anonymous
    8 years ago

    I don't see why they made all these augmentation types and then count them all as the same type. It almost seems like a bug because the mod slot type counts separately.

  • Anonymous's avatar
    Anonymous
    8 years ago

    Yeah you can only have 1 rare or above mod per crafted item.


  • @flatshadow wrote:

    Yeah you can only have 1 rare or above mod per crafted item.


    Are you sure?

    I know you can't use multiples that do the same thing.

    If you equip an augment that buffs gun damage,you can't use another that buffs the damage in any way.

    EDIT...I just checked and all my gear and weapons have all Ultra Rare Augments and I crafted another assault rifle with three Ultra Rare Augments.

    You are only limited to the type of mod. One damage. One defense etc etc etc

  • EA_Shepard's avatar
    EA_Shepard
    Icon for Community Manager rankCommunity Manager
    2 years ago

    Hey Everyone

     

    As this thread is a bit old at this point, things have changed and been updated, we are going to lock this down so that we can prevent any necro-posting.

     

    If you run into any further issues please create a new thread so that we can begin tracking accordingly!

     

    There is a new thread on this issue located Here!

     

    Cheers!

     

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